Armor9 0 Posted June 17, 2007 For some this is probably a VERY basic question but I am BRAND new to making missions. I've got down how to place troops and script them, but how do I place objects on the ground. By this I mean bunkers, sand bag berms, and destroyed vehicles. Any help would be GREAT!! Thanks. Share this post Link to post Share on other sites
smiley nick 51 Posted June 17, 2007 Check your "Empty" area in the mission editor where you find your units, you will see a objects list You can also download an editor upgrade that offers more objects too. Nick Share this post Link to post Share on other sites
smellyjelly 0 Posted June 17, 2007 Is it possible to add tables? I saw some outside in one of the cities, but I can't find them. I'm using the 6sense editor mod by the way. Share this post Link to post Share on other sites
Armor9 0 Posted June 17, 2007 Thanks Nick, do you know where I can find one of these editor upgrades or what they are called so I can search for one? Share this post Link to post Share on other sites
Armor9 0 Posted June 17, 2007 Check your "Empty" area in the mission editor where you find your units, you will see a objects listYou can also download an editor upgrade that offers more objects too. Nick Ok I did find the "Empty" setting, but what about if I am trying to use the "Editor" found on the main screen right when you start the game. I can't seem to find a setting to add anything other than units. Any idea how to add them there? Share this post Link to post Share on other sites
-=KnIfE=- 0 Posted June 17, 2007 You need to have a "player" unit placed before the editor unlocks the "empty" and "gamelogic" sections I have found. Share this post Link to post Share on other sites
Armor9 0 Posted June 18, 2007 Ok I will give this a try, thanks! Share this post Link to post Share on other sites
Jack_Ryan_ 10 Posted April 4, 2010 How can I add an ammo.sqf to an empty object (knapsack pile)? null0 = this execVM "ammo.sqf" worked on an ammo crate, but wont work on the empty object-military knapsack pile. Any suggestions? Share this post Link to post Share on other sites
wipman 1 Posted April 5, 2010 Hi, the best way of place objects on user created missions, is using the I0n0s Real Time Editor V5, that can be found here: - Real Time Editor V5 (from Armedassault.info). You can place objects and units too, even inside buildings and do many more things; it's a great addon/tool for the mission makers and makes the life of those of us who are not scripters, much more easy. Let's C ya Share this post Link to post Share on other sites
Jack_Ryan_ 10 Posted April 5, 2010 (edited) Does it allow you to put ammo into an empty object? edit ANSWER :) add to empty object knapsack init line: holder = "WeaponHolder" createVehicle getpos this; holder addMagazineCargo ["SmokeShellRed",10]; holder setPos [getPos this select 0, getPos this select 1, 0.23]; Edited April 5, 2010 by Jack_Ryan_ found answer :) Share this post Link to post Share on other sites
wipman 1 Posted April 8, 2010 Hi, with the RTE you can add or edit any line to the init of any object and unit placed with the RTE. It allows you to create more detailed missions/enviroments booth in SP as in MP and it makes it much more easy to edit or create any mission. Let's C ya Share this post Link to post Share on other sites