dmarkwick 261 Posted June 15, 2007 Well I have no idea how particles are treated in MP, it seems a lot of traffic would be generated if the server looked after all explosion effects & smoke seen by all players. I would suspect that smoke effects are almost purely client-side effects as each smoke effect from similar vehicles look identical. More randomness would create different things for different players. If I create a smoke effects addon, am I creating a client-side addon only? Share this post Link to post Share on other sites
VictorFarbau 0 Posted June 15, 2007 Yes, particle effects run on clients only, for the exact reasons you mentioned before. If you want sync'ed smoke effects, trigger this on the server and have the clients create their own effects using local scripts. Victor Share this post Link to post Share on other sites
mr.peanut 1 Posted June 15, 2007 I am not so certain. I asked a similar question awhile back and got no answer. You use createVehicle to create a particle source, so how would that remain local? The question is whether the commands that set a paticle sources parameters have a local or global effect. Share this post Link to post Share on other sites
dmarkwick 261 Posted June 15, 2007 I am not so certain. I asked a similar question awhile back and got no answer. You use createVehicle to create a particle source, so how would that remain local? The question is whether the commands that set a paticle sources parameters have a local or global effect. Well actually I use a procedure called createVehicleLocal which explains things somewhat Share this post Link to post Share on other sites
Shadow_Spyder 0 Posted June 15, 2007 If you are the same DM from the FrugalsWorld forums, then I liked what I had seen of your smoke effects you posted screen shots of. Hope you get them released. If this is not you, then disregard, carry on lol. Share this post Link to post Share on other sites
dmarkwick 261 Posted June 15, 2007 If you are the same DM from the FrugalsWorld forums, then I liked what I had seen of your smoke effects you posted screen shots of. Hope you get them released. If this is not you, then disregard, carry on lol. Yep, it's me I put up a simple scenario there if you'd like to see it for yourself. *edit* in fact, here it is uses the Sahrani no-grass map. Share this post Link to post Share on other sites
Shadow_Spyder 0 Posted June 15, 2007 Copy that, thank you! Share this post Link to post Share on other sites