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revenicus

making units ignore other enemy units?

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I have 3 squads that are running to a waypoint so they can engage the enemy. The thing is I have enemy helis in the air that are just for show, its at night and they have their spotlights on and are just flying around until they get shot down.

the problem is some of the troops stop and start aiming at these harmless copters with their m4s, but I need them to stay in formation. Is there a way to make them ignore certain enemy targets?

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Put

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">this setcaptive true

in the init field of the chopper.

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anyone know if theres a way to make a trigger only happen for an indivudual unit? wish there was like an optional name box by the drop down box where you select which side triggers it

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Or just type the this in for the condition using the unit's name:

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">unitname in thislist

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