Uziyahu--IDF 0 Posted May 30, 2007 Is it possible to add the ability to repair things to a soldier, maybe via an init script? Or does it require an addon to be made? Share this post Link to post Share on other sites
dr_eyeball 16 Posted May 30, 2007 You don't require an addon. You can add a rough repair concept with a few scripts and inits. A few simple ideas: 1) You could add a Repair action to all vehicles, which executes a repair script. The repair script could check if the caller (player) is an engineer or has some particular equipment, for example, before repairing (setDamage value). 2) You could add a Repair action to specific players, like Engineers. When they select the action, it fixes the nearest vehicle(s) within a given radius. Share this post Link to post Share on other sites
Uziyahu--IDF 0 Posted May 30, 2007 Oh, the Engineer class has the ability to repair like a repair truck? Share this post Link to post Share on other sites
Zenshin 0 Posted May 31, 2007 No, not by default, but you can do it by script as i did in our mission. There we have a complex repair system for the engineer with several extra features. Share this post Link to post Share on other sites
Uziyahu--IDF 0 Posted June 1, 2007 Sounds cool! What's the name of the mission? Got a link to it? Share this post Link to post Share on other sites
Pillage 0 Posted June 2, 2007 I second the request for that link... edit: this thread should have been in ArmA - Mission Editing & Scripting. Share this post Link to post Share on other sites