Jack-UK 0 Posted April 18, 2007 Searched + looked at the commands in the Biki... couldnt find anything for the command for Direct chat? so whats the command to use it, and can it be used the same as globalchat/sidechat command? e.g. player directchat "Hello" But i cant find the dam command :S and searching was no help Cheers! Share this post Link to post Share on other sites
Flat!!! 0 Posted April 18, 2007 player sidechat "(message)" should work. Share this post Link to post Share on other sites
Jack-UK 0 Posted April 18, 2007 Hey thanks for your reply.. But i guess you misunderstood my request What i meant was how can i get the 'direct chat' to work in the same code.. you know, the text that appears in the middle-low end of the screen Cheers! EDIT: also, if i wanted to do it line by line... how could i make it wait a few secs before showing the next message? Cheers Share this post Link to post Share on other sites
Flat!!! 0 Posted April 18, 2007 For that you can place a trigger and go to effects then in the box next to "Type" scroll to text and just under that box there is another box in which you should choose Bottom and now there has come a box in which you can type under the "bottom". That is what it says in the mssg. Share this post Link to post Share on other sites
Jack-UK 0 Posted April 18, 2007 gah ofcourse thanks i was forcing myself to go about it the hard way :P Cheers EDIT: also how would i be able to wait a few secs.. then display the next line of text? that possible without having to use multiple triggers? Share this post Link to post Share on other sites
Flat!!! 0 Posted April 18, 2007 Ehh i found a easier way just go to effects in the waypoint... I dont know how to make the after a few secs thing without multiple triggers. Share this post Link to post Share on other sites
Op4 BuhBye 0 Posted April 18, 2007 If you want to script it use the "TitleText" command. It does the same thing. Share this post Link to post Share on other sites
dwinar 10 Posted July 8, 2010 Hi there! Is there any possibility to make NPCs use direct chat? I mean in multiplayer for example only those players *near* a specific NPC can hear him. In my case the white plain text doesn't solve problem 'cause it's global and everyone could see it even far away from speaking NPC. Share this post Link to post Share on other sites
HulkingUnicorn 0 Posted July 15, 2010 You can use conditions to only run the titletext where a player is near the unit (like unitx distance player < 10). The command itself should be local, but if used in a trigger (or script running everywhere) it can have global effects. Share this post Link to post Share on other sites