griff330 0 Posted April 14, 2007 can somebody make me a mod that whenever push 'N', that its uses an FLIR looking nightvision instead of regular green? Here is a pick of FLIR in RL: PIC FLIR And here is a Script that I found for using it in ARMA: _veh = _this ?!(gunner _veh == player) : goto "end"; setAperture 0.07; SD_HaveNvg = true #check ?!(alive player) : goto "end"; ?!(gunner _veh == player) : goto "end"; ?!(SD_HaveNvg) : goto "end"; ~0.20 goto "check" #end setAperture -1; and if you could make it as close as possiable to the RL pic, that would be sweet, thanks. Share this post Link to post Share on other sites
griff330 0 Posted April 15, 2007 ok sry, can i ask you how I would go about doing this? I already know how to extract the PBO files, but what else do i need to do? Share this post Link to post Share on other sites
fireship4 0 Posted April 16, 2007 There may be a value you can add to units which makes the unit visible through certain goggles, though im not sure. Anyone know? Share this post Link to post Share on other sites
Chris Young 3 Posted April 16, 2007 It has already been discussed several times but it's not possible to make a thermal vision in ArmA, mainly because it has not been forssen by BIS. In fact, as you see on the RL picture posted by griff330, IR-rays are not emitted by all parts of vehicles or ground (water and glass don't emit, but wheels do, because they are hotter), so it would require to put a value of IR emission for each texture in the game, and then to get these values to compute a 3d picture in real time because I don't think ArmA's engine is able to do this. Share this post Link to post Share on other sites
raedor 8 Posted April 16, 2007 1. Please use the addon request thread. 2. Check the video linked here. Closing. Share this post Link to post Share on other sites