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Oil Warfare [SP - mission]

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Here's a fairly simple and straight forward type of mission I've uploaded for you single player fans...its my very first attempt at making a mission and learning the editor so you wont find anything too fancy mind you.

I hope it all works for you without too much trouble smile_o.gif

Enjoy!

BigShot

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Oil Warfare Map version 1.0 (for Arma 1.05)

by BigShot

Mission Type: Single Player ONLY (switch Team enabled, play as subordinate or group leader, whichever you prefer)

Missions Included: Seperate Daytime & Dawn versions

Features: Full Briefing/Debriefing & Dynamic Weather

Mission Length & Difficulty: approx.25-40 minutes depending on your skill level settings in-game options and of course your weapon of choice. I would rate difficulty as fairly easy, although again it depends on many factors..the approach of tactics involved is quite simplistic and because this is my very first attempt making my own mission and using the editor, my goal was to make something short & simple.

Addons Needed: NONE

TO INSTALL: Place the Oilwarfare_Day.Sara.pbo & Oilwarfare_Dawn.Sara.pbo into your Arma\Missions folder

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Mission Summary:

In order to defend the Sahranian peoples best interests and the regions vast oil supply, both U.S. and coalition forces have set forth a massive millitary operation off the coast of Arcadia. Troops have already set up offensive positions on the mainland south of Arcadia and a support post on San Tomas Island. The Sahrani military is trying to put coalition forces under political pressure by attempting to destroy their own oil supplies. The mission is to make your way to the mainland via boat in order to join up with the rest of your squad and seize control of the oil wells. Unfortunately, you and a few troops are the last ones left behind preparing to depart from the island, and due to a surprise attack, must remain there to defend it before joining the main land battle.

Objective 1 - Hold the Island by eliminating ALL enemy paratroopers

Objective 2 - Take RHIB Boat to mainland and join up with the rest of your squad there to clear out the oil wells

Objective 3 - EXTRACT in the middle of a HOT LZ via Evac chopper who will come to get you and any remaining friendly troops

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Mission Hints/Tips:

1. If you're playing as the Group Leader make sure to follow the waypoints onscreen, dont just ignore them, or else some triggers may not work properly...all you should have to do is touch the waypoint ONCE when you first arrive at it, then you can mill about as you wish :-)...if you're playing as a Subordinate you dont have to worry about touching the waypoints.

2. Helicopter Extraction - if playing as leader youll have to command your troops to board the chopper when it arrives...if playing as subordinate its all automatic. Chopper will not take off for home until ALL living squad members are aboard!

3. Be careful to eliminate ALL ENEMY GROUND TROOPS on the island...sometimes there will be a few stragglers left on the beach or even swimming about a few yards off shore...so look for them if it seems everyone should be dead.

4. For those of you with older less powerful machine you may have a tough time at the very start of this mission with frame rates...but once you get past the first 60 seconds or so things should improve. Ive designed this on an old p4 3.0 AGP setup and it runs fine as long as my settings are turned down. Your mileage will vary of course.

Download Link (Hosted by Armaholic):

Oil Warfare - Single Player (Newly Updated 4/17/07)

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thnx I'll try this today, sounds interesting smile_o.gifsmile_o.gif

good job about the mission description: It's allways nice to know What exactly is needed to do to finish off the mission.

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I had a bit of trouble, though I am new to ArmA and OF.

I enjoyed the opening para invasion.

But I had 8 enemy soldiers swimming harmlessly in the ocean, that I had to go around and kill. That felt a bit silly.

After that objective, I got stuck in the boat, with a strange waypoint 'clear beach' further up the island, and my team being unresponsive.

I'll try again tomorrow, as I may have done something wrong. I'd like to play the rest.

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just follow the describtions bigshot posted and u should be fine, welcome to arma btw welcome.gif

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I had a bit of trouble, though I am new to ArmA and OF.

I enjoyed the opening para invasion.

But I had 8 enemy soldiers swimming harmlessly in the ocean, that I had to go around and kill. That felt a bit silly.

After that objective, I got stuck in the boat, with a strange waypoint 'clear beach' further up the island, and my team being unresponsive.

I'll try again tomorrow, as I may have done something wrong. I'd like to play the rest.

Did the 1st objective officially complete? (it notifies you when its actually complete)

if it did, then that "secure the beaches" waypoint should have switched for you, otherwise there may be a problem ( i ran across that problem once before during testing and thought i had fixed it because it never happened again to me after playing it well over 100 times...but ya never know)...if playing in group leader position make sure that you touch that last waypoint before entering the boat and that the 1st objective has officially completed.

Let me know if it happens again and whether or not you were in the group leader position when it happened.

**EDIT Updated: Ok, i think i see what happened to you now...see if this sounds accurate...you were playing in leader position, then it got quiet while you were holding back near the tents so you went over to the east side of island to check for any remaining enemy BEFORE the next waypoint (secure beaches) was activated, and proceeded to kill the last remaining enemy soldier when the active waypoint was still back near the tents...then the last enemy dies and at the same time the 1st objective ends the waypoint goes to "secure the beaches" instead of switching to the "get in boat", correct?...

...ok, m not 100% positive from testing yet...BUT...either one of 2 actions could be causing this to happen...either it doesnt like when the group leader is TOO FAR AWAY from the tent area waypoint when killing off last soldier, OR...the last soldier is being killed off at the exact point in time when the tent waypoint is getting ready to switch over to the secure beach waypoint (the cusp so to speak).

Now, which one of these is to blame im not sure yet, but i think the best thing to do for now is, when playing in group leader position, to just stay back by that last tent waypoint until the secure beach waypoint becomes active FIRST, and then go ahead searching the east end for last remaining kills. Aslo i noticed that if you are near the tents and happen to kill off the last enemy before the secure beach waypoint activates itll work that way as well without a problem. Either way, the beach waypoint WILL switch off properly.

UPDATE: Fixed, please re-download

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Update: new fixed version uploaded as of 4/13/07, please re-download from same link above in my orginal post.

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Yeah, your description is exactly what I did. I'll re-download and try again. Cheers mate

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The dl-link doesn't work for me sad_o.gif

Is there another link to download the mission? help.gif

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The dl-link doesn't work for me sad_o.gif

Is there another link to download the mission? help.gif

working on getting someone from armaholic to host it, but I think theyre having some problems with their servers right now...waiting for them to get back to me so i can email them the file for uploading onto their site.

...as soon as they get back to me and set it up ill post the link at the top of this thread.

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...new file version is back up now and ready for download (thanks to the swell staff at Armaholic).

Dload link at top of thread

have fun! pistols.gif

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