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I noticed that there are cameras that can be used to focus in on a particular unit, such as rotating around a unit. Is there a way to position any kind of in game camera to catch a certian (stationary) angle?

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Get troutal from this ArmA Movie Makers

Its so Easy:

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">

1- Add A soldier, and then add this script "this exec "camera.sqs".

2- Click Preview.

3- you will see some thing like a cross, that mean you are in a camera.

4- you can move a camera use this Keys: 4,6,8,2,q,z,backespace.

5- use Ctrl to Capture the script .

6- Wanna remove the Cross to get good screen shot, Press

L.

hope that will help, Thanks  smile_o.gif .

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Get troutal from this ArmA Movie Makers

Its so Easy:

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">

1- Add A soldier, and then add this script "this exec "camera.sqs".

2- Click Preview.

3- you will see some thing like a cross, that mean you are in a camera.

4- you can move a camera use this Keys: 4,6,8,2,q,z,backespace.

5- use Ctrl to Capture the script .

6- Wanna remove the Cross to get good screen shot, Press

L.

hope that will help, Thanks  smile_o.gif .

Does this also apply to OFP?

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Get troutal from this ArmA Movie Makers

Its so Easy:

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">

1- Add A soldier, and then add this script "this exec "camera.sqs".

2- Click Preview.

3- you will see some thing like a cross, that mean you are in a camera.

4- you can move a camera use this Keys: 4,6,8,2,q,z,backespace.

5- use Ctrl to Capture the script .

6- Wanna remove the Cross to get good screen shot, Press

L.

hope that will help, Thanks  smile_o.gif .

Does this also apply to OFP?

uhm huh.gif , yes smile_o.gif .

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Ok, when I put that script into the soldier's "initialization" box, it says "unknown camera operator".

If you put that in your soldier will be ok, but if you put that at a tiggr, must put a name for your soldier:

Exsample:

1- put a name for the soldier, Like "FOOL"

2- you must put on the tiggr like this, FOOL exec "camera.sqs"

or [FOOL] exec "camera.sqs"

if you gonna ask me know i will go now for sleep, and see your question tommorow.

have a nice day goodnight.gif

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Hello everbody

well i have made a intro with the standart OFP editor tools and how do i end a intro? that a will new mission start?

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How do I remove the cinemaborders? (No black bars)

I have tried this in the init field, but I still got black bars on top and bottom:

this exec "camera.sqs" ;showcinemaborder false

Even if it stands false in the initfield, I still can´t get fullscreen? Why? I don´t want fake widescreen! I don´t think fraps support widescreencapturing?

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Anyone? I still get black borders even with showcinemaborders=false.

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The following will not work in the Init box of unit:

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">showCinemaBorder false

Instead, create a trigger, and in the on Act box put:

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">player exec "camera.sqs"; showCinemaBorder false

(This should work. Don't have OFP installed at the mo)

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