Col. Faulkner 0 Posted April 7, 2007 Strictly, the continent of America doesn't exist in Arma either. These "Nogpat" suits are very reminiscent of the Waffen SS autumn camouflage patterns ("Plane Tree Type 6", for example). Despite the carefully posed screenshots there, they'd likely be less than optimal in a densely forested environment. Is there a "Woodland Nogpat" too? Share this post Link to post Share on other sites
plasman 0 Posted April 10, 2007 These "Nogpat" suits are very reminiscent of the Waffen SS autumn camouflage patterns ("Plane Tree Type 6", for example). And you've not seen the vehicles' cammo yet The new version of the Nogova Army (version 1.1) is available (see 1st page of the thread). Additional units include: - Crewman screenshot: HERE - BRDM-2 Screenshots HERE HERE And HERE - BMP-2 (no it's not a WWII Panther tank ) Screenshots HERE HERE And HERE - Pilot and MH6 (don't like the MH-6 much with this cammo but the pilot needed a chopper, might replace it with a better cammo in the future) Screenshot HERE and HERE Will see if I can retext Woodland NogPat thanks again for your advices Col. Faulkner. Share this post Link to post Share on other sites
Jahve 0 Posted April 10, 2007 I Agree with you on the MH6.. a country wouldnt have their helicopters painted in that advanced camo, as it would take too long and when the helicopter has it, it really stands out as opposted to not being seen. something simplified perhaps with the same colors. A good example would be Swedish military vehicles. They have a resemblance to the military BDUs, however somewhat different colors. Here's a HKP9 helicopter with clearly visible Swedish "vehicle camo": http://web.telia.com/~u52219934/509HKP9_3916.jpg Share this post Link to post Share on other sites
plasman 0 Posted April 10, 2007 Thanks for the info:) Will work on it. Share this post Link to post Share on other sites
PeterEyres 0 Posted April 10, 2007 I think they look neat Share this post Link to post Share on other sites
oldbear 390 Posted April 10, 2007 These units are great, well, I mean the troops. About vehicles, I think the painting camo scheme is a bit too complex. Think about the painting manual ... look at US Army manuals ... with only 3 colors ! Army having adopted fractal camo for their vehicles went for a simplified painting pattern as here http://img387.imageshack.us/img387....MG] for Jordanian Army. Share this post Link to post Share on other sites
plasman 0 Posted April 10, 2007 Well, during WWII (and in WWI btw) the Germans did rather complex cammos on their vehicles (without the help of any computer). But I see your point, especialy regarding the chopper, most camouflages on vehicles tend to be max 3 colors only. I'll see what I can do (deleting the "white" paint for example) on a forthcoming release . Share this post Link to post Share on other sites
Col. Faulkner 0 Posted April 10, 2007 There is a school of thought that says that helicopters are best painted light grey overall (or countershaded light grey underneath and camouflage colours on the top) to make them harder to track from the ground. You could even make the Nogovar procurement people more creative than the Americans (with their ACU suits) by supplying the Nogovar army with reversible suits: Desert Nogpat on one side, Woodland Nogpat on the other. SOPs allowing Nogovar soldiers in theatre to wear whichever side outwards they like. You could even have a "special forces" suit with reversible "Urban Nogpat and Night Nogpat" (the latter favoured as trendy leisure clothing by young Nogovar civilians). Just suggestions. Â Â Share this post Link to post Share on other sites
plasman 0 Posted April 11, 2007 Thanks for the suggestions Will require either a huge .pdo file or more likely several different files and...a lot of time Share this post Link to post Share on other sites
plasman 0 Posted April 12, 2007 Here are the 1st screenshots of the requested Woodland Nogpat. Darkened the colors and deleted the "rock like" patches of the dryland cammo. Now it looks a bit like the Danish 1990 cammo, which seems logical considering Nogova is supposed to be a Baltic island. officer in Woodland Nogpat1 officer in Woodland Nogpat2 Woodland and Dryland Nogpat Share this post Link to post Share on other sites
CanadianTerror 0 Posted April 12, 2007 Woodland looks great...the desert IMO would look better without the light colored "patches". Share this post Link to post Share on other sites
Guest Posted April 12, 2007 Great work Plasman, looking forward to your next release Share this post Link to post Share on other sites
plasman 0 Posted April 13, 2007 Woodland looks great...the desert IMO would look better without the light colored "patches". Well, the light colored patches are purposely here, they are supposed to disrupt the main cammo pattern so that a human silhouette would be harder to recognise (that the purpose of disruptive patterns). These patches also look a bit like rocks or small piles of dirt so they also play a mimetic role (i.e. blending into the background). Here are screenshots of the squad auto rifleman in woodland Nogpat cammo : Share this post Link to post Share on other sites
plasman 0 Posted April 16, 2007 Nogovan troops now come in two flavours : Dryland and the new woodland NogPat. The Nogovan troops in Woodland NogPat cammo are now available. Bonus: Camouflaged G36C rifle See download mirror 2/ on the 1st page of this thread. Woodland Nogpat screenshots : ----------------------------- Special Forces in Woodland Nogpat BDU (with camouflaged G36C rifles) Squad Auto-rifleman in woodland Nogpat : Rifleman in woodland NogPat: Sniper in woodland Nogpat: Camouflaged G36C rifle : Share this post Link to post Share on other sites
plasman 0 Posted April 17, 2007 Additional screenshots of the released Nogovan troops in woodland Nogpat cammo: Grenadier: Medic: Share this post Link to post Share on other sites
Sled88 0 Posted April 17, 2007 Well the textures looking a bit low-quali... You may could rework them... The G36C looks awesome! Share this post Link to post Share on other sites
plasman 0 Posted April 18, 2007 Thanks your feeback. I did the best I could do with .tga 24 bits files (my version of Paint Shop Pro doesn't support 32 bits .tgas). Could you pls precisely specify what you don't like in these retexes (general colors, lighting, helmet-webbing details, etc...) because just saying they are low quality doesn't help much to improve them. Thks. Share this post Link to post Share on other sites
Sled88 0 Posted April 18, 2007 It's the resolution i don't like! If you want I could help you to improve them! Share this post Link to post Share on other sites
plasman 0 Posted April 18, 2007 Thanks your proposal. yes the fact they are 24 bits .tga further converted to .paa format decrease the resolution quality of the textures. Unfor there is no much I can do, save buying myself a better version of Paint Shop Pro, or maybe download the Gimp. Does it support 32 bits .tga files ? Share this post Link to post Share on other sites
Sled88 0 Posted April 18, 2007 I would recommend Photoshop CS2! Share this post Link to post Share on other sites
plasman 0 Posted April 18, 2007 Certainly, Unfor it's not X-mas time yet... Share this post Link to post Share on other sites