Rambo-16AAB 0 Posted March 25, 2007 Im looking for a script to use in a multiplayer map for Multiple spawn points that are capturable, but dont need to be included in a scoring system. Also needs to be custamisable for different number of points/locations mission depending. thanks Share this post Link to post Share on other sites
Rambo-16AAB 0 Posted March 29, 2007 Ok, so no one has got such a thing. Anyone willing to create such a script then? If so, PM me please. Share this post Link to post Share on other sites
dr_eyeball 16 Posted March 29, 2007 The Berzerk 1.23 mission pack has that implemented with a full dialog to select the spawn location and weapon load out too. I've heard of others too but can't find them right now. Share this post Link to post Share on other sites
Shifty-16AAB- 0 Posted March 29, 2007 yeah, but the problem is that zaphod is obviously too busy to help others with this script, so we're stuck with the berzerk maps (which are awesome btw) but have zero knowledge when it comes to the scripts. Share this post Link to post Share on other sites
norrin 9 Posted March 29, 2007 Possible Simple Solution ? I must admit I've never looked at the Bezerk maps and tried to reverse engineer the code but here's possibly a simple solution for us lesser mortals that may add a bit more realism to the process. Here's a working example of a teleport/multi-spawn point script in SQF format. When you spawn at base (in town) just jump into the truck northeast of the cross roads and hit the action key (default middle mouse button) and after a couple of seconds the option to go to base 1 or base 2 should appear. If you select one of these the screen goes black a message appears that you are enroute and few seconds later you spawn in the truck at the base you selected. You could alter the timing of the "enroute" scripts so if the location of the base is further away it takes longer to get there. Also you could make the "spawn" trucks indestructible so that the enemy cannot destroy your secondary spawn points. If this is what you're after let me know and I'll write up a post with instructions on how to implement the scripts. PS: so far tested on a dedicated server with two players going to different bases at the same time. You may have noticed I haven't learnt how to write dialogs yet. Share this post Link to post Share on other sites