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Snicke

flagtexture

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Im just trying to make a easy MP map. With one player to start south and one north. And a flag in the middle of the town. But do the flagtexture thingy work in arma like it did in OPF? Couldnt even find the command at wiki BI. But Arma filled it out when I typed it in the editor. But what are the texture names? Have made an area (trigger) around the town that will kill a player if he goes outside it for more than 30sec. Pretty cool. Want it to be a little like BF2 just to learn scripting and editing.

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I tried the download of latest flags 2006 made by jerryhopper but when you try to run it in arma 1.5 it says this add-on only works with version 1.2 so have to stick with the 3 flags built into the editor at the moment.

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Ah.. Thats to bad.. But can I use the changeflag command on those three? And what is the command?

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so have to stick with the 3 flags built into the editor at the moment.

not true, I just made a flag 128x64 and converted it to paa with

TexView

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">flagname setflagtexture "picname.paa";

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USA Flag: "\ca\misc\data\usa_vlajka_co.paa"

SLA Flag: "\ca\misc\data\sever_vlajka.paa"

Royal Sahrani (Independent) Flag: "\ca\misc\data\jih_vlajka.paa"

Russian Federation Flag: "\ca\misc\data\rus_vlajka.paa"

Those are the four flags included in the game. Paa is not a required format for your custom flags especially cause they don't support transparency anyway, jpg is much easier.

Remember to squeeze a 2:3 flag to a square or make it wider with a bit-compatible resolution.

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What if the flag i not taken. (No flag on the pole) And can I make a person rise it in some way?

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