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-=seany=-

Manual Fire in Tactical Mode?

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1. In OFP I used to like jumping into a tank/vehicle in commander seat, then switch to drivers seat, then turn on "Manual Fire". I would then change to Tactical View and target and shoot things myself. - How do I do this in ArmA? I can only seem to Manual Fire from the inside view of the vehicle, which is kind of useless.

2. Are there no Targeting Boxes in ArmA? When I target some thing in a vehicle, I cant tell if its properly Locked or not.

3. How do you cancel a target in ArmA, without using the annoying Backspace Menu? I can only seem to pick different targets. I can never set "No target" with the mouse as I could in OFP. This is bad because if I accidentally target a friendly with Manual Fire off (whilst in "Fire" mode), my gunner just lights them up.

Cheers for any help, I'm really enjoying the game so far and it is an excellent upgrade from OFP. I Just hope I can get these, seemingly simple, problems sorted. wink_o.gif

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3. Best way to do "no target" is to use [tab] next target key when there's no other targets to select. Then it will instead do "no target" instead of "next target"

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1. In OFP I used to like jumping into a tank/vehicle in commander seat, then switch to drivers seat, then turn on "Manual Fire". I would then change to Tactical View and target and shoot things myself. - How do I do this in ArmA? I can only seem to Manual Fire from the inside view of the vehicle, which is kind of useless.

I've recognized this myself and we have to cope with it I'm afraid confused_o.gif

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Thanks for the replies guys, im really surprised there has been so little feedback to this. Either I explained it badly or no-one else is really that bothered by it, or it is possible and i just dont know how?

But is it actually impossible to be in tactical view and use manual fire as a driver? If so, CTI and its variants are going to be very hard, as well as large scale armor battles .

And having to select "no target" by using your cycle through targets button! i dont fancy doing that in an attack helo in a target rich environment.

anyway, c'mon humor me wink_o.gif

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I think the issue is that you can't do it in real life, as there's no conceivable way that a driver has the time or honestly could see accurately all the time. The only way to aim and "fire" is via the intercom system wink_o.gif Why BIS had it that way for OFP God only knows, and he hasn't told me.

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true, I guess I wouldn't care if it had not been in OFP. Im just so damn used to it from playing CTI on Flashpoint. May be it should have been included as an option for the player to choose if they want it or not. Ill admit it isnt very realistic, but it did help stave off the continual swearing at the AI for not being able to do things quickly in the middle of a heated battle. There just too slow. And they suck at driving.

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