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wipman

ArmA Bugs

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SPANISH VERSION 1.4:

-------------------------------------------------------------

Hi, the game seems to run well on my:

Quote[/b] ]- Pentium IV 3.01Mhz

- 768Mb DDR Ram

- Nvidia 7600GT

But; if i ever find the man who "translated" it to the spanish, the

softer thing that i'll do him... will be remove his teeth with a rusty

knife. Who's the responsable of had made this babel fish poor poor

translation?!. And not only that... who the hell was the "Einstein"

that had the "bright idea" of don't allow us to use the rigth CTRL

key?; why to roll by the soil as a pig in the mud, i've to press

first the rigth arrow and then hit two times the left arrow instead

just press any of those two times and then roll in the desired

direction?!.

I was trying the ArmA units in the editor and i selected the BLUEFOR

saboteur (M4+M68+FL & B92FS-SD) and then i swapped to the

B92 and after fire 4 rounds... i pressed the swap fire mode key

and which was my surprise when i seen that instead do nothing,

what it made was "swap" without show it; to the main weapon

and allow me to fire and swap between the semi (semi in spanish

too), auto (completo!? AUTO in spanish [who was the einstein that

translated that who did it with the ass!?]) and throw grenade

(granadas in spanish) while i keep having the B92FS-SD in the

hands and i was on the sights view. Very surprising... if you ask

me... .

I should run again the game to check if it saved or not my game

setup, i configured it to use my common profile name: Charles

Wipman and then when i entered into the editor... i had to set it

up all again because it didn't saved it; or just parts of it, like the

graphics config and the keys remapping; but not the voice pitch

player face or mouse sensitivity or death zone config. Also don't

the inverted mouse axis config.

But my main concern is that bad spanish translation, a budist monk

from the tibet will had made a better english to spanish translation

becuse it, really, sucks. Literally... it sucks. I had no idea of what

the keys that i was mapping will do, so i had to remap 1 by 1 and

then check what the key will do now; and let's hope that it saves

my second profile... for don't have to redo all this again... because

it took me 3h of my life to setup the game and remap the keys

two times.

My recomendation is to fire or to set on fire... the responsable

of the spanish translation; or hang he from a three and throw

rocks at him, taliban "style". I hope that something changes in the

version 1.05 of the game, otherwise... gonna be hard to play a

so poorly translated game. Let's C ya

P.S: Don't take this a flame bath, that's what i seen and that's

what i've on my HD now; and i've paid 39'95€ for this. So let me

report the bugs in a proper way, this is very serious; that "spanish"

translation is just terrible.

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Hi, yes; i've some few more things to say. In the training missons

the Officer that should had been standing inmovile or just salute

after give me the training briefing... began to look 1St to the rigth

and then to the left while he should had been looking me at the

eyes inmovile as a stone; and ended the spoken briefing looking to

the left, was weird.

The Translation again... Gears Down (bajar marchas in spanish

[when

reffered to drive a car] Gears Up (subir marchas in the same context)

is translated as: Engranaje Abajo/Arriba!! what the hell is this?! the

most poor & obvious copy & paste babel fish translation that i EVER

seen. Instead that "what the f**** this means?!" Engranaje Abajo

Arriba, that should be: Bajar tren de aterrizaje/Subir tren de aterrizaje

or just in a more shorter but also comprensive way ofr the spanish

players... Bajar/Subir ruedas. I should check the entire key names

and also the key functions for do a good revision of how they

should be named. The spanish OFP translation was 3.000 if not

3.000.000 better than this babel fish translation "thing".

This kind of things is what lower the sales of games in spain;

the spanish players don't like to find this kind of things, and

many take revenge by just don't buying/playing the game, or

even worst... copying the game and distributing it freely by

internet becouse it don't deserves to spend a damn dime into

a trash of this caliber. I'll keep reporting more bugs as i be playing

the game missions, MP missions and the campaign. Let's C ya

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Hi, my 1St CTS; i was happy with my USMC in the editor inspecting

some Sahrani locations with a Marksman under my command and

i putted a SLA Royal Guard in front with the next line into his Init Box:

Quote[/b] ]this removeweapon "G36C"; this addweapon "G36K"; this addmagazine "the G36's mag name" x5; this setdammage 1;

i tryed it before and it worked with a us army MH6 to do some recon

fly above Sahrani to notice that or i buy a joystick and a throttle

control... or i hope that the campaign don't have any mission where

i have to be the pilot of a helo; because with that fly model... is

impossible to fly at combat speed just using the mouse and the

keyboard. But anyway... i tryed for second time after remove

the MH6 from the map, to preview (named Vista Previa instead

of: Previsualizar) when shudenly the screen frozen and the HD

light turned permanently On; and after like 30 or 40secs the CTS

kicked me to that "beautyfull blue screen" in 640x480 telling me

the next error message:

Quote[/b] ]KERNEL_DATA_INPAGE_ERROR

*** STOP: 0x0000007A (cxc078A268, 0xc000000E, 0xF744D130, 0x1E682860)

*** atapi.SYS - Adress F744D130 base at F743C000, DateStamp 41107b4d

And after a required Reset to the computer, my drives, HD's & CD/DVD

units failed miserably in that also "nice" black and white loading

and loathing windows XP Professional screen. Why...?! i don't

know... but ain't like it; i guess that i just had bad luck, maybe.

Let's C ya

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Hi wipman

Might I suggest you offer to do an updated translation for 505 and BIS?

Kind Regards Walker

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505 is a company, if they rely on the community to translate their games, wtf? Of course, OFP was better, they had Codies behind it. Codemasters at least have a reputation. 505, nobody ever heard of before.

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Hi, well walker... i think that 505 or BIS have personal enough as

for take care of something like a translation, i could do it i guess,

but it'll take me some time because i should check every game text

and play again and again or open each mission file. And that's a

pain for a player to do it because a company didn't made it.

More bugs; when i was doing the Armored Training mission, i found

out this weird lighting bug while i was in the cargo:

ArmABug.jpg

Other weird thing in that mission, is that i couldn't find a way to do

the Striker's training, don't ask me why; there just wasn't any

place to go that don't were the office to quit the mission with

800 points for the M1 Abrams Training. Where i found out

another very noticeable bug but this time into the Abrams itself.

ArmABug_01.jpg

I don't know what's that, it may be the clan signs markings that

were just showing up; it was present also in the other M1's.

Let's C ya

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Hi wipman

Might I suggest you offer to do an updated translation for 505 and BIS?

Kind Regards Walker

The problem he talks about is normal when we talk about spanish translations.

When they dont have a mexican or latin-american translator which ends with a half spanish-english game, they just do a word by word translation with the result he points in ArmA.

I dont have the spanish version yet, cause i bought the german one but ill buy one spanish copy in the future, so i cant tell u the translation mistakes but i trust him.

About offering for an updated translation, well, they could have get the spanish translation, which i helped to do as well, made by fans at armedassault.es. Sure it has mistakes, cause it was translated from the english version which also had mistakes but that could have gave them something to start with.

Anyways he loses his reasons talking the way he does.

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Hi, seems that there's a bug at least in my opinion on all the Pick-Ups

in the game, i was in command of four men and i ordered 'em all to

board it and in the pick-ups, there's place for 4 units, the driver and

3 more men; but the problem's that the only visible man's the one

in the seat at the side of the driver; the other men don't appear in

any of the 4 pick-up models.

ArmABug_02.jpg

as can be seen up there... im driving while i've 3 more men as passengers

but they just don't show up. This may be a good feature in trucks

or buses, but there's no place where hide 3 men in a vehicle

as this ones; no matters how slim they be.

Also on the bikes, when you're on the water but still not as

inside the water as for allow it to enter by the exhaust, it slows

very much the bikes, but the weird thing is that if you keep

accelerating; the bike begins to face up until end in a 90º

angle, with the back tyre above the water level and the bike

floating in the air.

ArmABug_03.jpg

Also when you're running, you can switch to the back seat if

it's empty; which in a cirque can be good, but in this kind of

game i find it pointless.

The UAZ with the GL have a so big recoil... that makes afther

4 shots that the car be aligned with the GL barrel. Also some

grenades don't explode, like the 4th or 5th nade of a burst of

5 shots. This UAZ have a too strong recoil while the DSHK MG

equipped version, don't have any; and it should be in the opposite

way around. The M163 Vulcan don't have zoom as gunner while

the ZSU-24 Shilka have it, and really high; like the tanks or the

TOW HMMWV's or Strikers, that should have it aswell as the M1

Abrams or any other tank commander sight. With the TOW's

there's something weird, while they're filo-guided missiles IRL,

here they're targeting aimed.

And the worst thing of all (putting aside the translation itself)

the weapons recoil, if you don't try to compensate the recoil...

the recoil pushes the weapon down instead push it up as IRL

happens with ANY weapon. In fact... it pushes it to the rigth and

down with the AK74's, when it should raise the weapon to the

left upper corner as any weapon do IRL from guns to AR's passing

by shotguns. The Zoom In/Out key don't have any effect when

it's mapped into the 2Nd mouse button with the sight view too.

And well... that's what i've found until now... i hope that some

of this things be solved in future patches. Let's C ya

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Hi Raedor, that's all a surprise... those who've sent me private messages or that had received 'em know as the rest of the world that my english is really far away from be prefect. Plus that i don't know if the BIS developers have the time of read all this if it haven't been told already, that i don't know... so i could be loosing my time and worst, i could be doing 'em loose they're time. So the effort could be a waste of time for both sides. But i could i guess... . Let's C ya

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Hi, in the briefing notebook in the spanish version, many words are

shortened or out of the displaying area, some objective links in the

briefing also mount over the words at they're side and there are

words that are not even present in the briefing; there're even some

flagrant translation mistakes or babel fish mistakes that claim to the

heaven for how big they're. An example of that:

ArmABug_04.jpg

I'll like to know when "Debriefing" became: "Interrogatory". Instead

of: "Informe de la misión" = Mission Report. And like that... many

others; like in the Combat Helicopter Training... when they tell

you: "now you gonna fly in this AH1-Z" and you read in the text

(in spanish) "now you gonna fly this AH1-W". That's not a babel

fish translation error, that's the mistake of the man that had a

joint in a hand and the movile phone on the other.

ArmABug_05.jpg

When you're in Auto-Hover, the helo's really become unflyable,

the rudder controls and the turning movement work in the

opposite way, the left becomes the rigth. And during the training

with the AH1-Z the gunner don't walks around the Cobra, he just

passes through it as a ghost; not to mention that in the rest

of the infantry trainings the instructor isn't looking at you; he

uses to be looking to the left instead at you.

ArmABug_06.jpg

In the 1St campaign mission the performance goes down the

toilet because the HD stays most of the "thinking" and switching

between LODs in a very weird way; so my FOV of 1000m don't

helps to increase the performance, at least in the 1St campaign

mission.

The weird lightning bug, removing the textures or just cloaking

parts of it appears too in the SLA M113's, during some moments

i wasn't able of see any texture inside the passengers seats,

plus that the... switching LODs thing makes much easyer to get

killed by enemys that you don't seen because before the HD

stopped for think what the f*** was going on and when it stops,

then you find out that you had a RPG launcher and a machine

gunner in front of you.

ArmABug_07.jpg

Also the radio messages, spoken and written present a weird

delay which causes confusion in the field, helping the AI to

kill you in a more easy way summed to the leak of accuracy by

your weapons & the delayed reply of your actions all this

enforced with that as i've said, way of switch between LODs.

And btw, this is not really a bug but is annoying; why there're

fat & slim civilians but there're no women around?, is Sahrani

a islamic fascist republic as Iran?!, where the husbands "jail"

they're women in home under beat up or death penalty?.

Because is weird... to add variety of characters with fats and

slim persons but not adding women; i begin to think that there's

some misogene in the BIS crew; but hey...!! at least there's

a player female voice... "how good..." . But the absence of

women characters is not a bug; is just something that the game

don't have. Let's C ya

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Hi, i began to play the 2Nd part of the 1St SP mission and the game

loading screen already began displaying a weird bug, the up & down

bands surrounding the MH-6 screen had as small squares of various

colours, mostly orange & green small squares over a wire frame as

if were a 3DS model or something like that. I was running the game

with the "-nosplash" comman.

Then i entered the mission and in the 1St part i took from a BC a

M4+M203+ACOG, when i reloaded the save point and i used the

über lagger ACOG scope (that all the scoped weapons show an

ammount of lag big as the grand cannon) and which was my surprise

when i seen that the Muzzle Flash was showing up all the time,

it had a fix; shot 1 time, then it worked in a normal way.

ArmABug_08.jpg

I swapped to play the next part as the SF again, and after the

animation where you're pointing the laser designator (that wasn't

displayed in that anim; and that if you've a RPG at the back, it

takes the RPG and don't show any laser designator) before that

enter to play as the UH-60 gunner, it gave me the next error

message while i was on the black screen in between:

ArmABug_09.jpg

And then after realice that i had to hide as a rat in the church

ruins at the North of the crash zone, i was inside awaiting those

bastards to come out for my ass when i noticed a weird shadows

or textures bug, i think that's with the shadows... in the inside

of the church, whatever it was... it was as stripes that rotate

over they're central axis as following a circumference. They

stayed there until the last mission anim, with the pilot BC in the

ground covered by a blanket and this time wearing acupat pants:

ArmABug_10.jpg

But before that... as there's no info of the mission in the notebook,

i went for look for a vehicle in the base that we attacked with the

UH60 and then i noticed other bug in the UAZ DhSK display name:

ArmABug_11.jpg

Where it says: "UAZ con" it should tell the same that below:

"UAZ con Ametralladora" or even better: "UAZ DshK" and then

sure that the name will be perfectly displayed; in lenght inside

the radio commands menu and in a very comprensive way for the

players, no matters from which country they're. And the LODs

switching thing still present too in the SP missions, but don't

hits so hard in the performance; look through the ACOG sight

was what really hits in the performance. I think that the FPS

aiming through the ACOG may be between 6 to 10fps making

the hit on target or just spot enemys task impossible in union

with the leak of weapons accuracy and the pointless sides spraying

that makes you waste near half of the mag in a single tango

in burst fire mode; that in spanish is said (Rafagas) when it

should be (Rafaga). Rafagas = plural. Rafaga = singular.

Let's C ya

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Hi, it's easy to know when all the graphic bugs gonna take place or

when will be much more easy to suffer 'em; because when the ArmA

loads using the "-nosplash" command in the desktop menu, loads displaying this:

ArmABug_12.jpg

in the upper or lower black bars in the MH-6 screen, you know that

something ain't gonna work very well.

Again the swapping LODs thing, the LOD that it uses to display at

short distances is this one:

ArmABug_13.jpg

it's weird be at 4m or at the side of the car's door and think

"mmhhh... i'll swear that this car is cartoon made..." . When you

are the gunner of the ZSU-24 Shilka, above a certain angle... the

gunner sight turns black and if you keep raising the gun, then

it displays a black screen with some green squares around there,

hopefully those angles are too pronounced as for use 'em; the

ZSU-24's wasn't made for shotdown B-52 Stratofortress, they

where made for shoot down fighting bomber planes like the F4

Phantom II, the F16's, the A-10's and that kind of planes; but

any way... this is the angle at which the gunner sight turns black:

ArmABug_15.jpg

And if you keep raising the guns... this is what you'll see from the

gunner sight:

ArmABug_14.jpg

i've also noticed in the 3Rd SP mission that my SF squad mates

are blind and that they gained they're SF rank into a tom-tom-tombola,

because they last alive less than a candy with drugs in a school

door. While all the AI's should be in Hard Mode, i don't remember

now the certain name, but my BLUEFOR AI's are: slow, blind and

bad. Let's C ya

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Hi, another very noticeable in first place translation error is in the

M4 Aimpoint (or M68 Aimpoint Comp ML-II); i'll like to meet the man

who had the balls of call that... "telescopic sight". I really find it

hard to belive... that's just... an amazing error; really really amazing.

ArmABug_16.jpg

I guess that the Javelin haven't been really added yet to the game,

which will explain why in the night john waine style mission it don't

really works, isn't in the right place when you hold it and it don't

have a sight yet, what i find more weird, is that it auto targets

each alive (vehicles with crew) at it's own, without that i do

noting; i fired it at a T72 and took it like 5secs to explode once

that the missile hit it; after those 5secs it exploded normaly.

ArmABug_17.jpg

But as it can't be seen... the Javelin is not really in the game

yet; and by the way... how's that a Javelin missile takes just

one spot in the inventory when any other RPG takes two slots?,

they should all take 1 slot i belive; because with only 10 main

slots to carry ammo summed to the leak of accuracy by the

weapons... you gonna run out of ammo pretty soon. Other bug,

in my opinion... is that the M203 & GP30 nades, use the side

weapon slots; most of the people that have a side weapon are

equipped with 6 mags or 5 drums + the loaded one, depending

on the case; and most of the grenadiers, carry 16 or 18 nades

on the vest (for reduce weight and increase movility & reaction)

but that can't be simulated with so few ammo slots.

If a mission maker wants to add 5 mags & 5 RPG's to any unit,

that's his problem; but if the ammo will take only one slot unless

really heavy or long equipment... like a Javelin, or a grenadier

vest... that perfectly could take two slots; in that way you could

carry more mags (usually 18 or 22 in combat) and also be more

useful in the field, because you could use a wide bigger range

of weapons; so i found the inventory slot numbers and the

space that some things take in it, a bug too. Let's C ya

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Hi, i've suffered 6th consecutive CTD's trying to host a MP mission

made by a fella; ever that appears the "sending data" message,

"enviando datos" in spanish... i'm returned to the Squad Selection

screen and then CTD. Also the people can't join to the game that

i start for be behind a router. Yesterday i was able of enter the

mission as AI commanded unit; after some respawnings into the

other AI units, like 5 or 6 respawns... the performance went down

the toiled again, switching from LOD to LOD repeatedly, from the

normal looking LODs to the lower ones:

ArmABug_18.jpg

hitting really hard in the performance and doing the mission

unplayable. Let's C ya

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*Duplicated post.

*Edit.

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---------------------------------------------------------------

ARMED ASSAULT 1.5 Spanish/EU Version:

---------------------------------------------------------------

Hi, when you've a weapon with a scope, let's say... any of the

G36's, the sniper rifles or an ACOG equipped assault rifle and you

switch to the Tactical View, if you zoom out something weird appears

over the soil, i think that's the grass distance LOD, but i can't ensure

it; my unit sinks in it like 20cm & the targets in the distance too:

ArmABug_19.jpg

T-72 at 200m through the G36K sight:

ArmABug_22.jpg

The weapons recoil in Single Shot still reversed, it keeps sending

the weapon down instead rise it; really weird...

ArmABug_20.jpg

The Stinger "plastic" piece of glass to cover the left eye and

allow the aiming with booth eyes, makes that the owner unit

be invisible behind it; but that don't affects in any way the

game play:

ArmABug_21.jpg

Also seems that the fire, from the fires to make nice boyscout

campings and also from the destroyed vehicles, don't do any

damage to the units near to it:

ArmABug_23.jpg

The SVD seems to shot in Automatic when you're too close to

the owner, he empty the magazine on you and then switches to

the Makarov; it scared me a lot the 1St time... all that 7.64 slugs

in less than 1'2secs on me. The CTD's when trying to host a user

made MP mission with "%" in the .pbo still there. Let's C ya

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Hi, i forget to say that the grass works for hide me from the AI at

far distances, i should check at closer distances; in those above

screenshots there's a T-72, i tryed to fire at him with the G36K until

that he seen me; then i went prone and the coax MG of the tank

killed me by miracle (the gunner may been drunk). But what was

weird... was that once that he killed me... he didn't fired at the AI

under my command; and wasn't even prone, he was standing in

Safe position once that i was dead. I kept looking at my BC like 2mins,

(the half of a cigarette) and the tank didn't nothing... and my AI

unit too.

The translation of the Empty Objects in the editor; is really bad...

some of the names still in english and others are a plain Cut & Paste

babel fish translation. Like the barrels:

Barrel = Cannon or Barrel(of liquids usually, fuel, oil, chems...)

that in engish. In spanish, Barrel(oil, chems container etc etc...)

is written: Barríl (Barriles in plural). Not cannon... . I think that

i could or should do a readme with the right translation and then

send it to some of the developers to allow 'em to add a decent

spanish (from spain) translation to the game; but'll take me alot,

i should check all the weapons, texts, unit names, vehicle names,

and radio commands; also play all the missions to check the texts,

but i think that will be faster to check those last ones opening

the missions "ala thief style" and then change 'em by hand. Let's C ya

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Hi, inside the big (and empty) hotel, there's a notable lighting change

in the stairs access as aswell in some of the rooms; like this:

ArmABug_24.jpg

The snipers unit model, seem to present more common loose of LOD

detail, when you're in 3Rd person view, aswell as in the Tac View:

ArmABug_25.jpg

The civilian AI's, if you edit the mission.sqs and put 'em into the

East side, they don't shoot at western units or between 'em; not

even to the civilians; but if you're the player... and you're one

of those civilians passed to the East side... the other civilians

shot at you. Also takes 'em like 40 game play minutes to board

a vehicle (a BMP-2) at 250m.

In the hotel, you can't see the AI units (i only tryed with those

rearmed and passed to the Eastern side civilians) behind the

windows that have those plastic shape courtains; but they can

see you and shot at you perfectly.

There's a bug with the muzzle flash of the AK74's (but i guess

that's with all the weapons muzzle flashes) and the Bunker 2

Empty Object. If you put it in the soil and you enter and look

through the windows and begin to shoot... then you can see

through the bunker through the muzzle flash; very usefull for

spot the incoming tangos at your camping possition in CTF's or

any other MP game mode:

ArmABug_26.jpg

I think that the MP5A5 muzzle flash, is also wrong; i never had

one of those in the hands, but i think that they use a 4 holes

flash hider, not a 6 holes flash hider like the M16 series or some

other AR's in the world. Let's C ya

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Hi, i was playing to the ArmA, to a SP mission where you've to be

the machine gunner of a Eastern squad, when the performance

became so bad that i wanted to exit the game and make a reset to

recover my wasted memory; when the ArmA (after hit on: Exit)

gave me a CTS that made my computer restart as if i had made a

manual reset. Then i went to run the game again... and this is what

it told me:

ArmABug_27.jpg

The game restarded after display that error message in english,

and at 640x480 or 800x600, i had to re-configure all the graphic

settings again. Let's C ya

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Hi, now the games starts always with the same error message and

seems that that error message not only means that i've loosen my

graphic options settings; i also loosen my keyboard remapping, my

sound settings, my difficulty settings, played SP missions!!!

and custom face selection. So basically... i've configure again the

whole game settings and play again all the damn SP missions risking

me to loose again all this things for a unknown reason.

Raedor, if i can't post all this bugs info there because i don't understand

most of the page navigation menus, they're too confusing for my

english level; plus that i don't really know in which section should i

post each bug report. S i'll be loosing time and i may make others,

loosing they'r time too. Let's C ya

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Here you can find some hints and tips. The problem is that if you post your problems here, it is unlikely that they're going to be fixed. If you post them on the BTS, the chance of having them fixed is much bigger... smile_o.gif

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Hi, well Raedor... i find the whole Wiki, really confusing and hard to

navigate through plus the fact that really man, my english don't

ever allow me to understand what's said in some posts and in many

settings; also now... or my Hotmail account is broken... or the damn

Windows Live Hotmail access page is what's broken down; i can't

log-in to verify my Wiki/Biki/Whatever User Account, so... we're

f***** off if that don't works.

WHAT THE LAST BUG DID:

The last reported bug did that the ArmA, don't allows me no more

to change the Terrain Detail settings to something better than Very Low

which means... that there's no more laggy weed for me;

the ArmA smoked it all. So now it's performance's better...

but the enviromental detail is much much lower. Now's as if the

ArmA don't only had stolen & smoked my dear weed; no... now

is like if it had stolen my money too; because i can't enjoy the

über laggy grass that i love so much. So... what's up with this!?

the game is hermaphrodite...!? it f***'s off himself...!?. This is a

very weird and serious bug. Let's C ya

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