CoolSprog 0 Posted February 24, 2007 Hey alot of you gonna think im stupid, but i really dunno what this is so . What is "Post Processing"? Ive looked it up but couldent find what it means in terms of games, under graphics settings, ect. Thanks if your the one to answer my pointless question, as it may help me optamize my performance heh. CoolSprog . Share this post Link to post Share on other sites
desertfox 2 Posted February 24, 2007 Post processing is used to apply further effects to rendered textures, such as reflections. It visually enhances the graphics. Share this post Link to post Share on other sites
neutrix 0 Posted February 24, 2007 Post processing is the processing done to the full screen after a scene has been rendered, for example the depth of field effect is done in the post processing phase, as it involves blurring the final scene render based on the depth of each point on the screen. The screen glow and blur effects are also post processing effects as they are applied after the main scene has been drawn. Share this post Link to post Share on other sites
CoolSprog 0 Posted February 24, 2007 Thanks alot guys, that helps, im guessing thats a bit of a performance nuker then heh, will begin tweaking, who woulda thought a system like mine would need to tweak so badly . Share this post Link to post Share on other sites
Jack-UK 0 Posted February 24, 2007 For some cards it can eat up FPS, for others, it takes up only a couple of frames... Try fiddling with settings, find a sweet spot =) Share this post Link to post Share on other sites
Heatseeker 0 Posted February 25, 2007 IMO... I've seen it used to create some good effects but overall i see it as a blurry filter that degrades image quality and kills fps. You can loose AA depending on your hw and instead of sharp looking graphics you get blurry crap. I think the reason it kills fps is the higher resolution PC graphics display and the combination with other demanding graphical features... compared to old consoles. I have seen this used in console ports and believe it was used mostly in older console (ps2/xbox) games, to hide their substandard graphical quality (compensate/hide low resolution textures, display resolution, etc) with this filter. If available i always turn it off in favour of display resolution, antialiasing and AF, texture resolution, etc. Share this post Link to post Share on other sites
Maddmatt 1 Posted February 25, 2007 @Heatseeker. This thread is about ArmA, not crappy games that can't use shaders properly . In ArmA I would recommend keeping post-processing on unless you have a low-end pc. The PP effects in ArmA look good and are hardly a performance impact on a modern PC. They don't reduce image quality at all. Share this post Link to post Share on other sites