plasman 0 Posted February 23, 2007 I don’t know if is comes from bad scripting from my side or if it’s a game bug but when I try to have the AI land an helicopter it often results in a (very) rough landing. I use an “embark†waypoint to an helipad together with the “helicopter “flyInHeight 0†command, then the helicopter suddenly and (too) quickly losses altitude, hits the ground at high speed and often (especially the MH-6) crashes and burn. Do you know if there is a way to have the (AI piloted) helicopters doing a smooth landing ? Share this post Link to post Share on other sites
Dark Angel 0 0 Posted February 23, 2007 Use {helicopter land "LAND"} instead of {helicopter flyInHeight 0}. Note: The "LAND" means the helo will land and turn off its engines. There are two other variants - "GETIN" and "GETOUT", which will cause the helo to hover low. Please also note that this seems to work fine just with pre-placed helipads or no helipads at all. If you position your helipad using setPos, you'll get the same rough landing problem. If the helo has further waypoints, it will just touch down and take off again - if you set a condition for the waypoint, the helo won't even land, because On Activation is activated only after all conditions are met (synchronized waypoints count as conditions). Share this post Link to post Share on other sites
mattxr 9 Posted February 23, 2007 If you use helicopter flyInHeight 0 dont use helicopter flyInHeight 3 use 3 or 2 because the heli will then hover and you can still board it, without it actually landing also it doesn't crash the heli. Share this post Link to post Share on other sites
BigWolf 0 Posted February 23, 2007 Thx for the tip Dark Angel, works an absolute treats Share this post Link to post Share on other sites
KeyCat 131 Posted February 23, 2007 Please also note that this seems to work fine just with pre-placed helipads or no helipads at all. If you position your helipad using setPos, you'll get the same rough landing problem. If you move a helipad with setPos just make sure Z is set to 0 and helicopter will land just fine without any damage. <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">helipad1 setPos [X-cordinate,Y-cordinate,0] /KC Share this post Link to post Share on other sites
Dark Angel 0 0 Posted February 23, 2007 Please also note that this seems to work fine just with pre-placed helipads or no helipads at all. If you position your helipad using setPos, you'll get the same rough landing problem. If you move a helipad with setPos just make sure Z is set to 0 and helicopter will land just fine without any damage. <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">helipad1 setPos [X-cordinate,Y-cordinate,0] /KC Thanks. Share this post Link to post Share on other sites
malick 0 Posted February 24, 2007 I also have this rough landing problem. Each time I try to get an insertion, the chopper hovers some meters above ground and then decides to drop abruptly... The helo gets enough damage for the crew to decide disembarking. I'll try the setPos trick with the helipad, thanks ! Malick Share this post Link to post Share on other sites