bardosy 158 Posted January 23, 2007 Perpetua campaign for ArmA v0.466 Story: As a young CO of RACS, you will participate in the great war of Sahrani. You lead an elite squad as a spearhead of RACS troops. You are the first. After the collaps of Soviet Union, the Northern regime of Sahrani started dieing. The commies had financial problems without the Big Brother and the Southern politicians had a dream about the reunion. They start negotiate and the Fist Secretary of Sahrani Communist Party didn't deny the negotiate. But since 2000 the negotiation stucked and the communists was stronger and stronger... Features: * Storyline - not just shootout * Small, elite missions and huge battles * Various objectives: attack, destroy, arty spotter, defend... etc * Weapon selection * Intros/outros * scripts Addons: None Updated 19.02.2007 DOWNLOAD This is in Beta status. Please don't publish it! I need beta testers. If you found a bug or you have an advice, please post it here! Thanks. Share this post Link to post Share on other sites
Snake Man 407 Posted January 23, 2007 Great job bardosy, I'm not sure but is this the second user made campaign for ArmA, anyways nice to see you back on campaign editing in ArmA. Share this post Link to post Share on other sites
bardosy 158 Posted January 23, 2007 Thanks Snake Man! It's you "fault"... You adviced me to make ArmA campaign. Share this post Link to post Share on other sites
bardosy 158 Posted January 25, 2007 Anybody play with this campaign...? Share this post Link to post Share on other sites
=BFP=Cheetah 0 Posted January 25, 2007 I did, but haven't had the time to write a report on the new missions. Share this post Link to post Share on other sites
bardosy 158 Posted January 25, 2007 Hello cheetah! I know, you did.... ) Share this post Link to post Share on other sites
Nephris 0 Posted January 27, 2007 Cheers m8 i just played the first mission of it and there some thing i would like to mention. First of all you should give an Introduction, what is the political situation,what year.Next you MUST take a look at your english writing !Nevertheless it would be best to make audio files.The way that took me to Bonanza got a bit boring in the meanwhile i boiled some water in my kitchen and did the dishes, that means u should shorten the way by fading out/in at certain positions, so that the player just drives a 30sec e.g.The meeting with LT Ibanez and Gomez failed coz i didn´t know to whom Gomez was speeking .He didn´t stand in front of anybody -> camscene i would suggest! The way by foot up to the mountain is after the long way in the car a bit annoying, try to make the way more intresting -> camscene/getpos setpos etc. The first mission of a campaign should always be a real hammer, coz it is the opener and that is the point the player decides to play on or to leave it, don´t care about what is coming next! So you made a beginnig of your campaign and u ve a root, now let the root grow.... and start fine tuning. Keep up the work! Share this post Link to post Share on other sites
bardosy 158 Posted February 2, 2007 Thank you Nephris for you advices! I thought a campaign need an "intro" mission, like in the official campaign. When the player realize the peace ended and the war begin. But I really understand what you said about the first mission and the first impression, so I will insert a short, but intense shoot-out before the first mission and the end of this mission a titlecut will say: "one week earlier..." and then start the Bonanza mission. Share this post Link to post Share on other sites