Hekler 0 Posted February 3, 2002 Has anyone had succsess with giving say a black op guy a steyr and ammo for it? I can give him the steyr but not the ammo for it. these are the strings i use (bo1 is the units name) bo1 removeweapon "hk"; bo1 removemagazines "hk"; bo1 addweapon "steyr"; bo1 addmagazine "steyr" It works if i change the steyr to the M16. Well enyone know anything about this? thanx for any help Share this post Link to post Share on other sites
Placebo 29 Posted February 3, 2002 According to this thread the ammo name is actually "SteyrMag" Share this post Link to post Share on other sites
InqWiper 0 Posted February 4, 2002 Just download the comref here. And if you dont have Internet Explorer 6.0, you will not be able to see the weapons section and some other stuff, if I remember right. Get Internet Explorer 6.0 here.Plz tell all your friends cuz we have alot of post asking the same thing Share this post Link to post Share on other sites
Sadico 1 Posted February 12, 2002 But, how do you know the unit's name? Share this post Link to post Share on other sites
Rastavovich 0 Posted February 12, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">But, how do you know the unit's name?<span id='postcolor'> In mission-editor you simply choose the name of a specific unit, like BO1 in the example above. There's also a second unique number that identifies every object on the map, afaik this number is returned if you are using the "name"-command in scripts. Share this post Link to post Share on other sites
Wreck-It 0 Posted February 13, 2002 check out this page, names of allmost everything in there... http://www3.sympatico.ca/sgv/pboedit.htm Share this post Link to post Share on other sites