filth 0 Posted January 19, 2007 a little script methinks i need... i've placed a fire in a map and set it to inflame = true. what i want to happen is for a trigger to be set off when a player approaches the fire and uses the action command to put out the fire. i know there's a command line that reads _it inflamed fire1, which returns whether the fire is inflame or not, but i don't know how to use it in a script. help plz. ta filth Share this post Link to post Share on other sites
nephilim 0 Posted January 19, 2007 try ?(fire1 inflame true): hint "im onfire) im not sure if you need to put and = between inflame and true been a while since ive scripted .. Share this post Link to post Share on other sites
Metal Heart 0 Posted January 20, 2007 Trigger condition: not inflamed fire1 onActivation: hint "the fire is out" Share this post Link to post Share on other sites
filth 0 Posted January 20, 2007 beautiful. thanks to you both. Share this post Link to post Share on other sites