Fox86 0 Posted December 3, 2006 A player of my clan has a serious problem with the Multiplayerpart of the game. As soon as he is connecting to a server (Lan/Inet), it crashes in the moment where the connection normally is going to be esatblished. He get back to desktop with the message of an error in kernel32.dll!!! The same happens when he hosts a game in LAN/Internet. Singleplayer mode is running without problems. More and more people seems to have a problem with that and cannot connect to MP servers at all. I hope someone can report BIS this very serious bug, cause it makes the game nearly unplayable in MP!!!! <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> ================================================== =================== == F:\Programme\ArmA\arma.exe ================================================== =================== Exe version: Sat Dec 02 19:51:12 2006 Cannot register unknown string STR_MSG_PLAYERID_EMPTY Cannot register unknown string STR_MSG_PLAYERID_INVALID Cannot register unknown string STR_DIFF_DEATH_MESSAGES Cannot register unknown string STR_DIFF_NETWORK_STATS Cannot register unknown string STR_DIFF_ALLOW_SEAGULL Cannot register unknown string STR_DIFF_SUPPRESS_PLAYER Cannot register unknown string STR_DIFF_REAL_FATIGUE Clearing multiplayer statistics Updating user profile WCC|Hammer Clearing multiplayer statistics NAT Negotiation started for cookie : 23603 failed (NNThink - result 3 Clearing multiplayer statistics NAT Negotiation started for cookie : 26704 succeeded ================================================== ===== Date: 12/03/06 Time: 16:31:01 ------------------------------------------------------- Exception code: C06D007F at 7C812A5B graphics: D3D9, Device: NVIDIA GeForce 6800 Ultra, Driver:nv4_disp.dll 6.14.10.9371 resolution: 800x600x32 Addons: CAIntroAnims in ca\introanims\, Desert in ca\desert\, CASounds in ca\sounds\ CAWheeled in ca\wheeled\, CARoads in ca\roads\, CA_Anims in ca\anims\ CAAir in ca\air\, CAAnimals in CA\animals\, CAWeapons in ca\weapons\, CAUI in Ca\UI\ CAFonts in ca\uifonts\, CACharacters in ca\characters\, CASigns in ca\signs\ CAMisc in ca\misc\, CAPlants in CA\plants\, CAVoice in ca\voice\, CAData in ca\ CAWater in ca\water\, CALanguage in ca\language\ CA_Anims_Char in ca\anims\characters\, CATracked in ca\tracked\, Sara in ca\sara\ CABuildings in ca\buildings\, CARocks in CA\Rocks\ Mods: CA Version 1.01.5094 Fault address: 7C812A5B 01:00011A5B C:\WINDOWS\system32\kernel32.dll file: intro world: Intro Prev. code bytes: 8D 7D C4 F3 A5 5F 8D 45 B0 50 FF 15 08 15 80 7C Fault code bytes: 5E C9 C2 10 00 85 FF 0F 8E 36 93 FF FF 8B 55 FC Registers: EAX:01AFEA40 EBX:00000000 ECX:00000000 EDX:00000001 ESI:01AFEB04 EDI:05700000 CS:EIP:001B:7C812A5B SS:ESP:0023:01AFEA3C EBP:01AFEA90 DS:0023 ES:0023 FS:003B GS:0000 Flags:00000202 ================================================== ===== SYSTEM SPECS OF HIS PC: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> ------------------ System Information ------------------ Time of this report: 12/3/2006, 14:57:29 Machine name: MAIN Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519) Language: German (Regional Setting: German) System Manufacturer: NVIDIA System Model: AWRDACPI BIOS: Phoenix - AwardBIOS v6.00PG Processor: AMD Athlon(tm) XP, MMX, 3DNow, ~1.2GHz Memory: 768MB RAM Page File: 305MB used, 1188MB available Windows Dir: C:\WINDOWS DirectX Version: DirectX 9.0c (4.09.0000.0904) DX Setup Parameters: Not found DxDiag Version: 5.03.2600.2180 32bit Unicode Share this post Link to post Share on other sites
noccie 0 Posted December 3, 2006 Cannot register unknown string STR_MSG_PLAYERID_EMPTY Cannot register unknown string STR_MSG_PLAYERID_INVALID If this means what i think it does, im happy he can't play online Share this post Link to post Share on other sites
QuaZ 0 Posted December 4, 2006 A player from my clan have exacly the same problem ... no way to run mp games... =/ Share this post Link to post Share on other sites
Beef_Wellington 0 Posted December 7, 2006 I have the same issue. Single player, Campaign work great, but when I try to join multiplayer I crash to the desktop and get this error message. Quote[/b] ]AppName: arma.exe AppVer: 1.1.0.5094 ModName: kernel32.dllModVer: 5.1.2600.2945 Offset: 00012a5b I bought the dl version from Morphicon. I've already had issues with the sound drivers that came from ASUS so I switched to the Nvidia audio drivers and that allowed me to actually play the game. I'm leaning towards my motherboard as being the problem. Who else is having issues with Asus MOBOs? particularly the A7N8X series. I've updated all drivers and I'm not sure what to do next. Anyone have any ideas? SYSTEM SPECS -Asus A7N8X-Deluxe -AMD Athlon 3200+ -1GB DDR 400 -Nvidia 7800GS -WD 120GB ATA Update 12-08-2006 OK I figured it out. check this post on Morphicon's forum Morphicon Forum's I had to move the original OPENAL32.dll and then update with this version. OpenAL32.dll After that it worked perfectly. Share this post Link to post Share on other sites
caveman 0 Posted December 11, 2006 fox im am surprised he can run the game with a cpu speed of 1.2ghz,,, but i also have this problem with kernel32.dll my system specs are AMD X2 4400 2gb Ram 7800 GTX Share this post Link to post Share on other sites
WhiskeyBullets 0 Posted December 11, 2006 Well heres the description of a kenel32.dll error Kernel32.dll is the 32-bit dynamic link library found in the Windows operating system kernel. It handles memory management, input/output operations, and interrupts. When Windows boots up, kernel32.dll is loaded into a protected memory space so other applications do not take that space over. On occasion, though, users may encounter the "invalid page fault" error. This error occurs when a program or application tries to access kernel32.dll's protected memory space. Sometimes the error is caused by one particular program or application, and other times it is provoked by multiple files and applications. If the problem results from running one application, then the application needs to be replaced. If the problem occurs when accessing multiple files and applications, the corruption is probably caused by faulty hardware. If i had to guess it could be the copy protection trying to gain access and not being able to there for causing that following kernel error to happen or with OpenAL Share this post Link to post Share on other sites
Grootaballa 0 Posted December 11, 2006 Can someone tell me where to find the Arma rpt file. Share this post Link to post Share on other sites
Grootaballa 0 Posted December 12, 2006 Well heres the description of a kenel32.dll errorKernel32.dll is the 32-bit dynamic link library found in the Windows operating system kernel. It handles memory management, input/output operations, and interrupts. When Windows boots up, kernel32.dll is loaded into a protected memory space so other applications do not take that space over. On occasion, though, users may encounter the "invalid page fault" error. This error occurs when a program or application tries to access kernel32.dll's protected memory space. Sometimes the error is caused by one particular program or application, and other times it is provoked by multiple files and applications. If the problem results from running one application, then the application needs to be replaced. If the problem occurs when accessing multiple files and applications, the corruption is probably caused by faulty hardware. If i had to guess it could be the copy protection trying to gain access and not being able to there for causing that following kernel error to happen or with OpenAL So whats your suggestion to fix it, coz its kinda frustrating CTD every time in multiplayer Share this post Link to post Share on other sites
big 0 Posted December 12, 2006 Solution at Armaholic.com MP crash (kernell32.dll error address 0x00012a5b) Note: you can check we didnt "find" the solution, i just used google and found it in a german site, i used some online translator to figure out that it worked. Share this post Link to post Share on other sites
cataclyst 0 Posted December 13, 2006 I am having crashing problems in MP only also. Have tried the fixes mentioned but still have crashing problem. This is from RPT on last crash<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">Date: 12/12/06 Time: 23:59:30 ------------------------------------------------------- Exception code: C0000005 ACCESS_VIOLATION at 01DC000F graphics: D3D9, Device: Radeon X1650 Series, Driver:ati2dvag.dll 6.14.10.6648 resolution: 1024x768x32 Addons: Desert in ca\desert\, CAIntroAnims in ca\introanims\, CASounds in ca\sounds\ CAWheeled in ca\wheeled\, CARoads in ca\roads\, CAAir in ca\air\ CA_Anims in ca\anims\, CAAnimals in CA\animals\, CAUI in Ca\UI\ CAWeapons in ca\weapons\, CACharacters in ca\characters\, CASigns in ca\signs\ CAFonts in ca\uifonts\, CAMisc in ca\misc\, CAPlants in CA\plants\ CAVoice in ca\voice\, CAData in ca\, CALanguage in ca\LANGUAGE\, CAWater in ca\water\ CA_Anims_Char in ca\anims\characters\, CATracked in ca\tracked\, Sara in ca\sara\ CABuildings in ca\buildings\, CARocks in CA\Rocks\ Mods: CA Version 1.01.5094 Fault address: 01DC000F 31C2F550:00619000 Unknown module file: ctf.corazol.karr (__CUR_MP) world: Sara Registers: EAX:00000001 EBX:006AC340 ECX:0203A37C EDX:28113840 ESI:0203A35C EDI:00000162 CS:EIP:001B:01DC000F SS:ESP:0023:31C2F550 EBP:00000000 DS:0023 ES:0023 FS:003B GS:0000 Flags:00010202 ======================================================= note: Minidump has been generated into the file C:\Documents and Settings\Jason\Local Settings\Application Data\ArmA\arma.mdmp Any Ideas? Share this post Link to post Share on other sites
WhiskeyBullets 0 Posted December 13, 2006 i see the crash was caused by the map you were playing in your report. ctf.corazol.karr (__CUR_MP) Maybe the issue is with the user made map? Share this post Link to post Share on other sites
cataclyst 0 Posted December 13, 2006 Yea I saw that also Whiskey, as far as I know no one else on server had a problem. I went to bed after this crash so I will experiment more next time I guess. One question though when I run the Open AL 1.1 Installer should I also remove in Add/Remove Programs as well as delete old driver from my system32 folder? Share this post Link to post Share on other sites
feersum.endjinn 6 Posted December 13, 2006 One question though when I run the Open AL 1.1 Installer should I also remove in Add/Remove Programs as well as delete old driver from my system32 folder? OpenAL installer just replaces old drivers, no need to delete anything. Share this post Link to post Share on other sites
cataclyst 0 Posted December 14, 2006 OK, so I still have no luck in multiplayer. I have Updated my OpenAL driver. I updated all Vid Drivers and Audio Drivers. Seems like I read somewhere that EAX could be problem so I disabled that. I sent crash files to support_AT_Bistudio.com, waiting to hear back. Placebo, should I send these to your address also? Also didn't post systems specs before so here they are. P4 2.8ghz 1G RAM DDR400 Radeon X1650 Pro AGP 512mb Audigy 2 Czech ver 1.01 from sprocket DirectX 9.0c Anyone, please heeeeeelp me!! Â Share this post Link to post Share on other sites
AsRock+SD 0 Posted January 24, 2007 Sprocket download version fixed by installing starforce. This link shows you how i fixed my MP game. No more crashes due to starforce not being installed.. http://www.flashpoint1985.com/cgi-bin....y995695 Sheesh sorry for this post here Share this post Link to post Share on other sites
Dwarden 1125 Posted January 24, 2007 Sprocket download version fixed by installing starforce.This link shows you how i fixed my MP game. Â No more crashes due to starforce not being installed.. http://www.flashpoint1985.com/cgi-bin....y995695 Sheesh sorry for this post here to update SF drivers download always latest version from http://www.star-force.com/support/sfdrvup.zip yet Sprocket version should not use SF at all ... it contain Softwrap ... Share this post Link to post Share on other sites