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Janecky

Over There 2

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co 18 over there 2

*updated*

Intel tells us that a senior officer from North is about to meet local insurgent commander. This supposedly takes place in an abandoned farmhouse. We must catch him and wait for Southern intelligence service to pick him up. Additionally, we have indications that factory near Somato is being used to make bombs and IEDs during nighttime and we are to raid the place. Town of Somato itself has also turned out to be a haven for insurgents who have set up self-imposed curfew - show them who's in charge. To make matters worse it's raining like hell but getting wet should be least of your worries...

Cpt.Kendrick, B Company CO

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Thanks m8!

6thSense.eu has the mission in the mission list, you (as any other coop lover) is welcome! Check the Introduction thread for info on how to play at our servers!

Will give a report about the mission when we played it a couple of times! Keep it up!

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Nice mission again, will post more when played more.

Great weather setting btw!!

Very nice indeed! I like it a lot, very nice placed and patrolling ai! The enemy camp is great

First bug report: you have an addweaponcargo ["Pipebomb" instead of addmagazinecargo in your script, that's a show stopper for dedicated server configurations smile_o.gif

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Thanks for you kind words smile_o.gif Fixed the issue you mentioned. Get updated version from first post.

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This site link has reached maximum download capacity. Please send other link!

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How did you get the AI to go inside the houses? when ever I place one inside a house hes on the roof sad_o.gif

And if I start him outside with waypoints to go in he just walks around.

Advice is greatly apreciated.

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Just put the following to soldier's init line:

this setpos [getpos this select 0, getpos this select 1, (getpos this select 2) +0]

(+0 means height from ground)

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Is this in any way related to the TV-show "Over There"?

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