Chaos 0 Posted September 5, 2006 Hello, anybody. today we have released on the www.ofpmdb.net my newest script. This script will help you to remove on elegant kind the bodies of fallen AIs. This can help you to rafter the performance in missions with many AIs. This script you can find here Share this post Link to post Share on other sites
Chaos 0 Posted September 10, 2006 Hmm... nobody interested for it ? Now i am added a demomission - "Picket" - in pbo format to the archive. Share this post Link to post Share on other sites
Heatseeker 0 Posted September 10, 2006 Its just because im already using one and there are several available. Im sure more people would try it out but with the recent Arma info storm i dont think people are editing ofp too much . By "elegant" kind you mean the bodies are covered after a while before they "sink" into the ground? . Share this post Link to post Share on other sites
Nicolas Eymerich 0 Posted September 11, 2006 Sounds interesting... I've downloadedn it I'll have a try as soon as I can Thank you Share this post Link to post Share on other sites
.COMmunist 0 Posted September 11, 2006 I think it a very good addon. It should definately improve the laggy mission with lots of dead bodies. I'll try it tonight, will comment tomorrow. Share this post Link to post Share on other sites
Chaos 0 Posted September 13, 2006 By "elegant" kind you mean the bodies are covered after a while before they "sink" into the ground? . Yess, the bodies will sink in the earth. But here you have many phases of decay. First you can set distance from the player to begin animations, animation phases delay, distance from player to delete the body immediately after phase one. Phases 1. The body is lying. After the delay time is up and the players distance is largerly enough its will move under the earth 2. from the underground comes the "deadbody" object (body under the cloth) and lying on the same place - OR - if the maximaldistance of player is largerly enough the animationphases are completed 3. The "deadbody" moves under the earth and the "grave" object will come to the surface 4. after some times the grave will moves under the ground and will be deleted. The animations are completed. After the phase 1 (when the dead soldiers body is deleted) you can create new unit (if this was not possible before phase 1) For better view on the phases you can looks on the attached picture. Share this post Link to post Share on other sites
AtStWalker 0 Posted September 13, 2006 nice script tnx DLing.. Share this post Link to post Share on other sites
Lord Archer 0 Posted September 14, 2006 I've wanted this for a super long time. you're the best, Chaos Share this post Link to post Share on other sites
Chaos 0 Posted September 19, 2006 Thx Someone tells me about problems with animation "phase1" - sinking the body in the ground. But i can´t confirm it. I can´t confirm too problems with MP - can anybody tell me more about these bugs ? Share this post Link to post Share on other sites