mandoble 1 Posted July 8, 2006 MandoAir tutorial mission v1.1 The file contains a mission ready to play and a folder with the mission and the scripts for the editor. --------------- For OFP 1.96 Nogova map (use original as some buildings IDs are used) NO ADDONS NEEDED. This mission and its intro demostrate: mandosentry2.sqs: New anti-armour device deployed by air units (explosive and chemical). mandoairstrike.sqs: Accurate air strikes setting an array of targets. mandoairstrikeauto.sqs: Close Air Support, only the CAS position is needed, the planes select targets by their own. mandoheliroute.sqs: No range limit for helicopter moves, landing just where you want, no need of helipads anymore. mandoscramble.sqs: Planes taking off without runaways. mandoland.sqs (BETA): Planes landing without runaways. NOTE: From the editor, activate the markers and check the blue ones, they are good tips. EDIT: Fixed a problem with the cameras in the mission. Link for the mission updated. ---------------- EDIT (MandoAir2 included)---------------- MandoAir2, Close Air Support in detail The file contains a mission ready to play and a folder with the mission and the scripts for the editor. MandoAir2 air support scripts second tutorial mission (Close Air Support in detail) By Mandoble For OFP 1.96 NO ADDONS NEEDED. This mission demostrates: mandocasinit.sqs <- Initializes CAS arrays for each side (*) mandocasmapset.sqs <- Enable CAS requests by clicking on map with Shift or Alt keys pressed. (**) mandocasmapcall.sqs <- Processes a click on map for CAS requests mandocasmapset.sqs <- CAS request (**) mandocivcas.sqs <- Controls civilian side CAS planes while not assigned to any CAS mission mandoeastcas.sqs <- Controls east side CAS planes while not assigned to any CAS mission mandorescas.sqs <- Controls resistance side CAS planes while not assigned to any CAS mission mandowestcas.sqs <- Controls west side CAS planes while not assigned to any CAS mission mandoairstrikeauto.sqs <- Takes control of a plane once it is assigned to a CAS mission mandocasend.sqs <- Executed by mandoairstrikeauto.sqs when CAS mission ends, marks the plane as available for more CAS missions. bigbombs.sqs <- Spawns free fall bombs, used by mandoairstrikeauto.sqs to perform freefall bombs attacks. (*): You only need to execute this and then any (or both) of the (**) NOTE: From the editor, activate the markers and check the blue ones, they are good tips. Check mission's init.sqs, it has all you need to setup to be able to request CAS missons. Share this post Link to post Share on other sites
mattxr 9 Posted July 8, 2006 Very nice Love your work, and it will be used in my campaigns... Thanks for the great stuff Share this post Link to post Share on other sites
[aps]gnat 28 Posted July 9, 2006 LOL ... love the chemical attacks, that cracked me up!! Â Nice work as usual Mandoble. FYI, After the A-10 takes out 4 tanks, scripts and cameras for your demo mission seems to get confused, run it twice and still not sure what was suppose to happen nm. Share this post Link to post Share on other sites
mandoble 1 Posted July 9, 2006 Found the problem. mandloand.sqs (BETA) had a _plane switchCamera "EXTERNAL" which messed up the cameras. You may comment that line or downloand the new version (link updated in first post). Thanks for the advice And yes, chemical attacks have real chemical effects Share this post Link to post Share on other sites
mandoble 1 Posted July 20, 2006 MandoAir2, Close Air Support (CAS) in detail tutorial mission and scripts added, check first post of this topic. You may set up CAS groups for every side, then you may request support by clicking on map, by radio, scripts or triggers. No addons needed. Share this post Link to post Share on other sites
mattxr 9 Posted July 29, 2006 Wow ive just tested your CAS scripts.. Absolutly amazing i reccomend anyone wanting easy CAS, Airstrikes, Sentries and the lot to test Mandoble's scripts out becuase they are just amazing and they come with demo mission and editor help mission marked with markers so you know whats what and they come with detailed readmes.. Â Â Great Job! Â Mirror- Mando Air Mirror- Mando Air 2 Share this post Link to post Share on other sites
mandoble 1 Posted July 29, 2006 Thanks Matt. You may try the following to assign missiles instead of freefall bombs to one of the CAP planes in mandoair2: In the init.sqs change the line: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">_casgrp2 = [avion2, tr_cap2, getMarkerPos "mk_patrol2","bigbombs.sqs",-1] by this one: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">_casgrp2 = [avion2, tr_cap2, getMarkerPos "mk_patrol2","misiles.sqs",990] Now the missile firing script : <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> ;Misiles.sqs ;Example missile attack script to be used by mandoairstrikeauto.sqs ; _plane = _this select 0 _target = _this select 1 _vel = _this select 2 _dir = _this select 3 _seconds = _this select 4 _camera = _this select 5 [_plane, _target, "BASICAGF", 1, [90,4,-1], [0,0,0],false]exec"mandomisilhelper.sqs" ~1 [_plane, _target, "BASICAGF", 1, [270,4,-1], [0,0,0],false]exec"mandomisilhelper.sqs" ~(_seconds + 4) ?_camera:_plane switchCamera "EXTERNAL" exit You will need mandomisilhelper.sqs and mandomisil.sqs, both can be found at mandomisil suite link at my signature. This way, one of the CAP planes will use missiles instead of freefall bombs. Of course, you may edit your own attack script like bigbombs.sqs or misiles.sqs, for example, using the attack script of mandoair for sentry type 2. Just create a script, give it whatever name you want and use its default parameters: _plane = _this select 0 _target = _this select 1 _vel = _this select 2 _dir = _this select 3 _seconds = _this select 4 _camera = _this select 5 _plane is the firing plane (CAP plane) _target is the target vehicle _vel is the current velocity vector of the plane _dir is the current direction of the plane _seconds are time to impact for free fall bomb ordenance _camera (true/false, camera following the bombs) This attack script will be an input parameter for mandoairstrikeauto.sqs, using CAP scripts, this is transparent for you (except the initialization as seen in mandoair2 init.sqs). Enjoy Share this post Link to post Share on other sites
guziczek101 11 Posted October 8, 2011 Hi someone have those scripts? Share this post Link to post Share on other sites
nikiller 18 Posted October 9, 2011 hi, guziczek101 said: Hi someone have those scripts? I suggest you to PM Mandoble on this forum or on ofpec, I guess he can help you. cya. Nikiller. Share this post Link to post Share on other sites
mandoble 1 Posted October 9, 2011 Grab it from here: Mando Air for OFP Share this post Link to post Share on other sites