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G-LOC

Mortar Vest

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I´m trying to make a Mortar Vest as this:

ofpbocal1.jpg

I´m trying to make a soldier be able to carrier 12 mortar like 40mm vest

I want help to make this config:

class CfgAmmo

{

class GrenadeLauncher: Default {};

class RiffleGrenadeLauncher {};

class M16GrenadeLauncher {};

class AK47GrenadeLauncher {};

class Mortar: GrenadeLauncher {};

class MLV_FAL_Mortero: Mortar

{

ammo="MLV_FALGranadaM";

modelSpecial="\MLV_fales\MLV_Mortero_FAL.p3d";

picture="\MLV_fales\granada.paa";

class FALmortarVest: Mortar

{

scopeMagazine=2;

weaponType=0;

magazineType = 5 * 256;

ammo=JAM_West_M433_Grenade;

drySound[]={"weapons\M16dry",db-40,1};

picture="\JAM_Magazines\pics\JAM_40mmvest.paa";

sound[]={"\JAM_Sounds\sounds\M203_FireVest.wss",0.000316,1};

reloadSound[]={,1,1};

reloadMagazineSound[]={,1,1};

displayName="Mortar Vest";

displayNameMagazine="Mortar Vest";

shortNameMagazine="Mortar Vest";

count=12;

reloadTime=3.7;

canDrop = true;

};

Thanks

G-LOC

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any specific problem?

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I think he wants the player to be able to carry 12 mortars. That could pose a problem, unless you make a "magazine" of mortars with count=12.

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I think he wants the player to be able to carry 12 mortars. That could pose a problem, unless you make a "magazine" of mortars with count=12.

Yes. I make a ammo with a mortar with count=4; and reloadTime=4.7;

I got 12 shots (3x4). I spend 3 shots to adjust fire. Now I can make a god job with mortars.

G-LOC

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