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garnett21a

Is this normal?

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I was trying a intro with some conversations and radio contacts, during which the conversation works fine(N say"n"), but the radio command(N sideradio"n"/N globalradio"n") never showed up or be heard.

Also the enableradio and showradio were tried in the sqs.

Is the radio unavaliable in intro cam? or it is my scripting problem.

(description and sound file is 100% correct, so far as I know)

Anybody suceed to have a radio in intro please give some advice.

Thanks

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I know you can have radio text in an in mission cutscene. Not so sure about into. If there's no other way put the into inside the mission (with a savegame at the end) or use titleRsc's.

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You cannot use any radio commands in the intro part of the mission.

Cheers

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Are you sure?

I could swear I had seen this done before, although I must admit I can't seem to recall where.

Either my faulty memory is wrong, it can work, or it was faked in some way.

I'm not sure how you could fake that, but perhaps that could be done.

I'd just like someone else to confirm this. I've never tried it before.

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I believe you. Still, I think I've seen it somewhere. Probably faked somehow.

Maybe it was a campaign and the designer used a mission as a cutscene. You know, not an intro, but a standalone mission. Not sure though.

Still I admit that I could simply be crazy yay.gif.

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You can use it as plain sound and sync sidechat or whatever text with it.

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