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Punkrocker

Pauk-Class Addon reworked!!!

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Hi there!!! Perhaps some of you will remember this old lady!

newpauk2.jpg

So I tried to bring the Pauk up to date!! Here are some pics:

1.jpg

2.jpg

3.jpg

6.jpg

9.jpg

The pictures were taken with Res 1.96, FFUR 2006; Dxdll and Direct 3D because for some reasons HW T&L doesn`t work and causes the game to crash!!

So what do you think?? I don`t plan to do that multiple weapon-systems stuff again!! But who knows!!

P.S. Sorry for my bad english!!

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They look awesome man! Great job on improving an already great addon! smile_o.gif

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thanks!! But there`s still the problem that the model doesn`t work with HW T&L which will be a big problem for those who want to use the Dxdll reflections ... so i`ll have to to some bug-fixing wink_o.gif

5.jpg

8.jpg

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That's nice news. And nice pics, too. smile_o.gif

One suggestion though. Can you do the number 329 changeable? So one doesn't always have the 'same' ship? And also the russian flag - not always perfect, when thinking of the CW era. Maybe do a hidden selection for choosing either the soviet or the russian flag... wink_o.gif

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Great to see you again Punkrocker smile_o.gif

Really cool update to the old version.

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That looks beautiful Punkrocker, excellent work! thumbs-up.gif

My squad used the Pauk ship a while ago and it would be really nice to have this useful asset modernised an given a nice new paint job smile_o.gif

It's a shame you won't be giving it the multiple gun position abilities that are possible. if you won't be doing that, could you ask someone else to do it? Would make a beautiful addon even greater xmas_o.gif

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looking good smile_o.gif

but I have a question,

Is there really a rusain flag on the side of the boat or you just added it ? [no problems with it, looks great, but just asking]

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pauk-DNSC9600775.JPG

wink_o.gif

But possibly its just for a show or something, who knows... i dont... tounge2.gif

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Grisha and Nanuchka FFLs also have the Russian flag painted on the hull, so yeah, it is realistic, and it's a nice touch smile_o.gif

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I also thought about the number changeable, but i don`t have any experience in doing scripts or configs, so for now I´m just looking to get the model and the textures done, but if anyone can tell me how to do such a script it`ll be a pleasure for me to add changeable numbers!! with the flag there`s just the problem that i did the russian flag also on the hull so changeable flags won`t happen!!

Multiple weapon positions are a nice thing, but I fear that the performance might go down extremely because of the details (4770 vertices) the ship already has. But after all the work is done why not give it a chance if the fps are not suffering to much!

The only thing that would be great to have is a AA-launcher, so that you can use the Pauk for land, sea and air targets!!

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Today tanks with over 6000polys seem to be common so id say you still can add a bit wink_o.gif

About the numbers, you could check the RHS tanks or another addon with random numbers to see how they work.

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Just thought about the vertex number and ... whoops ... missed something 14770 whistle.gif

I´ll take a look at the RHS tanks xmas_o.gif

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whoah notworthy.gif

nice work... it's really better then previous biggrin_o.gif

very impressive smile_o.gif

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Nice re-work !! smile_o.gif

Great to see someone else working on a Naval unit wink_o.gif

Oh ... and welcome back !

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Thanks Gnat!! If you compare the naval units in ofp with the rest it becomes obvious that not many addon-makers care about ofp-navy!!! sad_o.gif

The problem is that i can do the model and the textures, but when it comes to config or scripts i´m totally lost!!! so i´ll devinitely need help with scripts and config, especially if i want to to this multiple weapons stuff!!!

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Just thought about the vertex number and ... whoops ... missed something 14770 whistle.gif

I'm afraid this is exactly the reason of HWTL problems. It's a bit too hi-poly. sad_o.gif

Looks great though. A real improvement from the old version, that I still have in my addons dir somewhere. It just needs some optimisation. whistle.gif

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keep up the good work!

why not use multiple weapons ? (like mcar engine) this ship is heavily armed...i know its a lot of hassle but it would turn the addon into something really worth using in missions.

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