Punkrocker 0 Posted April 17, 2006 Hi there!!! Perhaps some of you will remember this old lady! So I tried to bring the Pauk up to date!! Here are some pics: The pictures were taken with Res 1.96, FFUR 2006; Dxdll and Direct 3D because for some reasons HW T&L doesn`t work and causes the game to crash!! So what do you think?? I don`t plan to do that multiple weapon-systems stuff again!! But who knows!! P.S. Sorry for my bad english!! Share this post Link to post Share on other sites
GoOB 0 Posted April 17, 2006 They look awesome man! Great job on improving an already great addon! Share this post Link to post Share on other sites
Punkrocker 0 Posted April 17, 2006 thanks!! But there`s still the problem that the model doesn`t work with HW T&L which will be a big problem for those who want to use the Dxdll reflections ... so i`ll have to to some bug-fixing Share this post Link to post Share on other sites
Imshi-Yallah 0 Posted April 17, 2006 Say Hello to my leedle friend! Excellent Share this post Link to post Share on other sites
BadAss -Mapfact.net- 0 Posted April 17, 2006 That's nice news. And nice pics, too. One suggestion though. Can you do the number 329 changeable? So one doesn't always have the 'same' ship? And also the russian flag - not always perfect, when thinking of the CW era. Maybe do a hidden selection for choosing either the soviet or the russian flag... Share this post Link to post Share on other sites
Shadow NX 1 Posted April 17, 2006 Great to see you again Punkrocker Really cool update to the old version. Share this post Link to post Share on other sites
Shashman 0 Posted April 17, 2006 That looks beautiful Punkrocker, excellent work! My squad used the Pauk ship a while ago and it would be really nice to have this useful asset modernised an given a nice new paint job It's a shame you won't be giving it the multiple gun position abilities that are possible. if you won't be doing that, could you ask someone else to do it? Would make a beautiful addon even greater Share this post Link to post Share on other sites
mp_phonix 0 Posted April 17, 2006 looking good but I have a question, Is there really a rusain flag on the side of the boat or you just added it ? [no problems with it, looks great, but just asking] Share this post Link to post Share on other sites
Shadow NX 1 Posted April 17, 2006 But possibly its just for a show or something, who knows... i dont... Share this post Link to post Share on other sites
Shashman 0 Posted April 17, 2006 Grisha and Nanuchka FFLs also have the Russian flag painted on the hull, so yeah, it is realistic, and it's a nice touch Share this post Link to post Share on other sites
mp_phonix 0 Posted April 17, 2006 it is realistic, and it's a nice touch indeed Share this post Link to post Share on other sites
Punkrocker 0 Posted April 17, 2006 I also thought about the number changeable, but i don`t have any experience in doing scripts or configs, so for now I´m just looking to get the model and the textures done, but if anyone can tell me how to do such a script it`ll be a pleasure for me to add changeable numbers!! with the flag there`s just the problem that i did the russian flag also on the hull so changeable flags won`t happen!! Multiple weapon positions are a nice thing, but I fear that the performance might go down extremely because of the details (4770 vertices) the ship already has. But after all the work is done why not give it a chance if the fps are not suffering to much! The only thing that would be great to have is a AA-launcher, so that you can use the Pauk for land, sea and air targets!! Share this post Link to post Share on other sites
Shadow NX 1 Posted April 17, 2006 Today tanks with over 6000polys seem to be common so id say you still can add a bit About the numbers, you could check the RHS tanks or another addon with random numbers to see how they work. Share this post Link to post Share on other sites
Punkrocker 0 Posted April 17, 2006 Just thought about the vertex number and ... whoops ... missed something 14770 I´ll take a look at the RHS tanks Share this post Link to post Share on other sites
loony 0 Posted April 17, 2006 whoah nice work... it's really better then previous very impressive Share this post Link to post Share on other sites
belgerot 33 Posted April 17, 2006 I think it looks much nicer now! Good job! Share this post Link to post Share on other sites
Fork122 0 Posted April 17, 2006 The ship looks really great Share this post Link to post Share on other sites
wolfbite 8 Posted April 17, 2006 Woah absoloutely kick ass dude ...nice job Share this post Link to post Share on other sites
[aps]gnat 28 Posted April 17, 2006 Nice re-work !! Great to see someone else working on a Naval unit Oh ... and welcome back ! Share this post Link to post Share on other sites
Punkrocker 0 Posted April 17, 2006 Thanks Gnat!! If you compare the naval units in ofp with the rest it becomes obvious that not many addon-makers care about ofp-navy!!! The problem is that i can do the model and the textures, but when it comes to config or scripts i´m totally lost!!! so i´ll devinitely need help with scripts and config, especially if i want to to this multiple weapons stuff!!! Share this post Link to post Share on other sites
Russian aviator 0 Posted April 17, 2006 AWESOME!!!!!!!!!!!! GREAT WORK!!!!! I WILL WAIT FOR THIS!! Share this post Link to post Share on other sites
ag_smith 0 Posted April 17, 2006 Just thought about the vertex number and ... whoops ... missed something 14770 I'm afraid this is exactly the reason of HWTL problems. It's a bit too hi-poly. Looks great though. A real improvement from the old version, that I still have in my addons dir somewhere. It just needs some optimisation. Share this post Link to post Share on other sites
bonko the sane 2 Posted April 17, 2006 keep up the good work! why not use multiple weapons ? (like mcar engine) this ship is heavily armed...i know its a lot of hassle but it would turn the addon into something really worth using in missions. Share this post Link to post Share on other sites