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Russian aviator

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Yep. How to make soldiers board car, when enemy is in the trigger. I have tried all kinds of things. Please help me!

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In the trigger's 'on activation' field try

unitname assignascargo vehiclename; unitname moveincargo vehiclename

or

"_x assignascargo vehiclename" foreach units groupname; "_x moveincargo vehiclename" foreach units groupname

where

'unitname' is a unit with a given name

'vehiclename' is a vehicle with a given name

'groupname' is a named group of units

smile_o.gif

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Or you could just synchronize the waypoint before the 'get in' waypoint and the trigger that detects enemy unit by pressing F5 and dragging a line between the two (trigger and wp).

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Quote[/b] ]When i play, the AI just gets inside and does nothang!

Wasn't that the purpose, to get the AI to board a car? What are they supposed to do then?

Or do you mean that they get in before they're supposed to? Then you've done something wrong because it works just like I described, I even tried it out on the editor.

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I did trigger; Activation by EAST

init; usasoldier moveincargo oldbanger

then i maked a waypoint where car they should drive. Then i synchronized them. And guess what happen? Even if i dont go inside the trigger the soldiet just goes to where waypoint is, and when i go inside the trigger nothang happens!

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I did trigger; Activation by EAST

init; usasoldier moveincargo oldbanger

then i maked a waypoint where car they should drive. Then i synchronized them. And guess what happen? Even if i dont go inside the trigger the soldiet just goes to where waypoint is, and when i go inside the trigger nothang happens!

you could make a waypoint next to the car and before the "Getin" waypoint and sync it with the waypoint next to the car .. or unless you have east already in the trigger then thats why..

Try making the trigger "east detected by west"

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