johnwilso007 0 Posted April 3, 2006 hi guys am making a 24 tester mission to show people how the flashpoint game engine could be used to make a 24 campain the only problem is i would like to know how to make inmission cutscenes with people talking. kidof like the beginning of the first resistance mission where your on the bus and the camera moves as the action is happening allover the island. i was wondering if there was any tutorials on how to create this anywhere online? Share this post Link to post Share on other sites
dmakatra 1 Posted April 4, 2006 Yeh, on OFPEC, which is down at the moment. Should be back up in a couple of weeks. Meanwhile you can work on the rest of the mission. Share this post Link to post Share on other sites
Metal Heart 0 Posted April 4, 2006 Depbo some BIS missions and see for your self. I think they are mostly made with scripts. Share this post Link to post Share on other sites
karantan 0 Posted April 4, 2006 Right, but the tutorials are IMO way more 'user friendly' (explanations, exsamples ...), and more suitable for a n00b(just a joke ). *edit* forgot to add some links(doh! ), here's a couple: http://www.opflashpoint.org/features.php?f=18 http://www.opflashpoint.org/features.php?f=11 Share this post Link to post Share on other sites
johnwilso007 0 Posted April 4, 2006 thanks alot guys ill try these out. the missions are gonna have alot of cutscenes as 24 the program has aloot of them initself but i think that a campain may be very possible just need a good plot(whic i have got and it ties into the series) i have made some very good missions for the SG mod but still dont no how to do cutscenes whic they need. ill check out ofpec when the get upanrnning again. if all goes to plan ill post the mission sumwhere to see wht people think. Share this post Link to post Share on other sites
johnwilso007 0 Posted April 4, 2006 how do you creat them in the editor i mean without scripting any tutorials on that? Share this post Link to post Share on other sites
karantan 0 Posted April 5, 2006 You can create basic cutscenes with the triggers: go to Effects, and find Camera section, there you'll find some effects and camera positions. Share this post Link to post Share on other sites
johnwilso007 0 Posted April 5, 2006 i got the grips of cutscens now but how do i put text on the cutscenes? Share this post Link to post Share on other sites
karantan 0 Posted April 5, 2006 Dude, I strongly recommending you to begin with some research and testing and so on of a mission editor, and do not post here for every small, TOTALLY BASIC thing you're encountering; you're even still in the starting block, and you want us to push you every step you could make on your journey. It'll not work on such way, beleive me. Share this post Link to post Share on other sites
dmakatra 1 Posted April 5, 2006 I also strongly recomend that you actually learn scripted cutscenes. Nobody likes trigger-based cutscenes. Making a heavy cutscene-based campaign with triggers is just... Share this post Link to post Share on other sites
johnwilso007 0 Posted April 7, 2006 yeah i learned how to do them scripted now its much better. but i cant work out how to put text in the cutscenes other than having a convo script tht has sidechat, worldchat and groupchat Share this post Link to post Share on other sites
karantan 0 Posted April 7, 2006 <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> titleText ["blahblahblahblah", "plain"] or <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> titleText ["blahblahblahblah", "plain down"] Share this post Link to post Share on other sites