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shockhorror

FFUR CTI

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hi i didn't know where to post this but is there a CTI that utilises the ffur 2006 mod?

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I think you can play vanilla CTI with FFUR, though then you'll get a modified-file message.. On like, every file.

Correct me if I'm wrong, maybe it doesn't work with FFUR 2006, but I think it does...

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I thought everyone had to be running FFUR to use it in MP

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I thought everyone had to be running FFUR to use it in MP

Hmm, maybe. You'll prolly crash the server when FFUR scripts starts...

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aslong as you have the MP version there should be nothing wrong cause it was changed to work with MP but its only a "Diet" version as people call it only a few things have been edited not quite as good as the whole pack.

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Flash Effects Unit REPLACEMENT Mod

It's pretty self explanatory icon_rolleyes.gif

It replaces stuff. You can play whatever mission you want using it. For MP you just need to use the MP config of FFUR

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Flash Effects Unit REPLACEMENT Mod

It's pretty self explanatory icon_rolleyes.gif

It replaces stuff.

Flash EFFECTS Unit Replacement Mod

It also replaces fire effects, explosion effects, etc. For example the tank turret being seporated from the hull... imagine hiding behind a turret that aint visible on non-Ffur clients?

you talk to anybody like that ever again and i'll personally bitchslap you btw smile_o.gif .

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you talk to anybody like that ever again and i'll personally bitchslap you btw smile_o.gif .

not if i get to use first %#**&%*...

[whats with the attitude, have u looked at the way you were talking]

wink_o.gif freak

btw back on topic, im sure MF CTI will work with FFUR and any other map without addons? right? lol yay.gif

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Quote[/b] ]It also replaces fire effects, explosion effects, etc. For example the tank turret being seporated from the hull... imagine hiding behind a turret that aint visible on non-Ffur clients?

You know of many turrets you can "hide behind"? icon_rolleyes.gif

Who do you think you are, talking to me like that?? huh.gif

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Only the non-addon versions of MFCTI will work properly with any replacement mod, be it FFUR, EECP or Y2K3. Otherwise the changes will only be cosmetic.

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No, someone had ECP when I played a MFCTI, and then the airfactory didn't work. Or more like, we couldn't even build it in the first place...

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