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View distance in MP

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How do I set this? Is it possible?

My view distance in SP is set to 2000m but in MP it uses a value far less than that. Bit annoying!

I think it might be something to do with network settings like LAN/CABLE/DSL but I cannot find where to change that.

Thanx

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Some missions (like MFCTI) set the viewdistance to 1000m for fairplay, so that a guy with a lower end computer set his viewdistance to 1000m, while you with a really strong set it to 5000m, wich makes you see him way before he even knows you're there.

smile_o.gif

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Thanx for the quick reply. I only play on my LAN at home. So there is no way, even missions you build yourself, to change this?!? sad_o.gif

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Thanx for the quick reply. I only play on my LAN at home. So there is no way, even missions you build yourself, to change this?!? sad_o.gif

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">(this) (set)viewdistance 900

The pieces in brackets are optional,fiddle around with them. dunno how it has to be exactly.

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Is there a way to set seperate viewdistances for each player? Ie, set 700 for ground troops and 2000 for pilots?

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Thanx for the quick reply. I only play on my LAN at home. So there is no way, even missions you build yourself, to change this?!? sad_o.gif

SetviewDistance xxxx (from 50 to 5000) in initialisation field of any unit

write that one time , no need to rewrite in other unit.

you can too exec a small script in mission starting.

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">

hint "Benchmark, please wait"

~1

? benchmark >= 4500 : Setviewdistance 1200 && hint "1200m, ahha small dick"

~1

? benchmark>= 5000 : setviewdistance 1500 && hint "1500m"

~1

? benchmark>= 5500 : setviewdistance 2000 && hint "2000m"

~1

? benchmark>= 6000 : setviewdistance 2500 && hint "2500m"

~1

? benchmark>= 6000 : setviewdistance 3000 && hint "3000m, omfg pownzor !!111"

~1

hint "benchmark finished , good game;o)"

~3

exit

write that in a .sqs file.

and add [] exec "nameoffile.sqs" in the initialisation of any unit wink_o.gif

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Daniel @ Mar. 19 2006,21:23)]Is there a way to set seperate viewdistances for each player? Ie, set 700 for ground troops and 2000 for pilots?

Yes, its possible.

init.sqs:

pilotgroup = group pilot1

tankgroup = group tankdriver1

setviewdistance 1000

? player in pilotgroup: setviewdistance 2000

? player in tankgroup: setviewdistance 1500

Exit

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