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PriMo_

Realistic grass!

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Hi!

I'm am now going to share my first idea here for the next gen game. This all came up to me some minutes ago, when I was playing the new free Track Mania game. Look below:

flattengrass.jpg

And here I noticed something awsome with the grass, not only did it look good, but when you drive on it, it gets flatten! So you can see where you have been driving around. Now this and next gen game together made me drool. Not only would you be available to track down the enemy! But it would give the game a new kind of tactic, harder to hide in a big cornfield with a tank, if somebody does see the tracks leading in to it. Not only that, but on the pic above you can also see how realistic the shadows from the car is cast at the grass, now that would just be a bonus. wink_o.gif

Thats my little idea for sharing, thanks for reading.

Peace

//

PriMo

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it would give advantage to to those who track the enemy. it would also give disadvantage to the enemy if they can't create distractions. but what kind of way would there be to create distractions? it'll have to be balanced somehow or the other side will have huge advantage.

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I like the idea. It would be realistic and therefore issues of balance are irrelevant. It is after all a simulation.

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From the look of that screenshot, all thats happening is the grass is being deleated when a vehicles tiers hit it. Doesn't seem like it would be very hard at all to replicate that. Hell, something similar could possibly be done by modders in OFP right now without too much work.

I would sure hope something similar to this would make it into Game2. Would deffinatly be a great addition.

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Well, not bad idea, and probably not hard to implement.

Like stakex noticed, It`s not a big thing, and hopefully in Game 2 It`ll be much more realistic....

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