Wilco 944 Posted January 22, 2006 Just started this yesterday, what do you guys think? This next one is meant to replicate this look: http://www.prop.ca/images/marlboro.jpg Share this post Link to post Share on other sites
AiRBLaDE 0 Posted January 22, 2006 it looks nice, but I would rather like to see a remake of all the original OFP faces on the llauma heads, instead of new ones. Share this post Link to post Share on other sites
sanctuary 19 Posted January 22, 2006 I think the more textures available for the new head model, the better. But the latest Llauma head model use a bit of different mapping for the texture. example from LoTekK's texture result in Bulldozer UV map of the latest Llauma head Share this post Link to post Share on other sites
belgerot 33 Posted January 26, 2006 Incredible work! Share this post Link to post Share on other sites
sputnik monroe 102 Posted February 12, 2006 If you want I can send you all the Ghost Recon faces (including Island Thunder and Desert Siege), would they work? I can post an example later, at the moment I can't seem to connect to imageshack. Share this post Link to post Share on other sites
Blackblood 0 Posted February 12, 2006 Hint: The EA NHL games is a regular goldmine if you want to expand your face folder. Download an FSH extractor and check it out. Share this post Link to post Share on other sites
sputnik monroe 102 Posted February 12, 2006 Here's a Ghost Recon face. If this will work I can see about gathering them all into a single zip file for you. There are several hundred faces mixed between NATO,Russian, Georgian, Ethiopian and Cuban. *Edit* Sanctuary, is that Domingo Chavez? Share this post Link to post Share on other sites
CameronMcDonald 146 Posted February 12, 2006 Nope - standard BIS face, I'm afraid. (It's the one that looks like my mate from up north! Share this post Link to post Share on other sites
registered_fugitive 0 Posted February 12, 2006 I found it very easy to convert it to a working one, someone probably could have done a better job (im not texture artist) but it still works. It would be intresting to see what all the other Ghost Recon faces look like. Share this post Link to post Share on other sites
sanctuary 19 Posted February 13, 2006 The Ghost Recon face are a nice idea, and as they seem to be already using the same kind of UV map than Llauma's head, they should be easy to adapt. Share this post Link to post Share on other sites
registered_fugitive 0 Posted February 14, 2006 yep, all i did was resize it, then put it in the right place, then I just covered the ears. Much easier then converting the original OFP faces. Share this post Link to post Share on other sites
sputnik monroe 102 Posted February 14, 2006 I've converted all the faces from Ghost Recon, Desert Siege and Island thunder (350 faces total) to TGA placed them in a Rar file and sent them along to a certain individual who's going to convert them all for use with Llauma's head. Of the 350 faces about 100 of them have chinstraps painted on like this... Â Â I'll see if I can edit out the chin straps in photoshop. Keep in mind I'm a absolute amateur when it comes to texturing though. Share this post Link to post Share on other sites
sputnik monroe 102 Posted February 14, 2006 Well, I'm not sure if it's worth the time to remove the helmet straps from the allied faces. Further investigation shows that each allied face is repeated 3 times. For exampe here is Allied asian face 1 from Ghost Recon. Then here is Allied asian face 1 from desert seige. And finally Asian face 1 from Island Storm. As you can see they are the same guy just different face paint. So if you were to clean off the helmet straps and include those two faces also, you would essentially have three of the same guy with just different face paint. With the random face script you might end up with twins or even triplets in your squad. Any way sorry to ramble, just saying that it's probably best to just leave the chinstrap faces out. Share this post Link to post Share on other sites
sputnik monroe 102 Posted February 14, 2006 I mentioned that I sent the rar containing the Ghost Recon faces to a certain individual who's now converting them for use with Llauma's head model. Well that certain individual is Extraction. Extraction and I decided that I should post the download link to the .rar in this thread for all to use. Basically we figure the more people that work on converting the Ghost Recon faces the faster the job will be. Â The .rar contains 349 faces all saved as 256X128 TGA files. Within the .rar I've sorted the faces into folders labeled... 1.Allied Asian (21 Faces) 2.Allied Black (45 Faces) 3.Allied Hispanic (24 Faces) 4.Allied White (60 Faces) 5.Civilians (7 Faces) 6.Cubans (37 Faces) 7.Ethiopian (27 Faces) 8.Georgian (22 Faces) 9.Hostage (7 Faces) 10.Marines (4 Faces) 11.Russian (39 Faces) 12.Specialist (22 Faces) 13.US Pilots (3 Faces) 14.US Sniper (31 Faces) Total (349 Faces) Â Personally I would suggest that every one who downloads it should co ordinate with one another to decide who will convert which folders. For example person A: agrees to convert the Cuban and Ethiopian faces while person B: agrees to convert Georgians and Russians. This will greatly speed up the process. Â Well with out further ado, here's the download link. http://www.yourfilelink.com/get.php?fid=25294 Â Also if you download it please don't simply convert them for personal use only. The end goal should be working together to create a single comprehensive Ghost Recon Faces PBO to supplement Llauma's head model. *Edit* added face count next to folder list above. I can add peoples names next to appropriate folders as they volunteer to do conversion work. Share this post Link to post Share on other sites
registered_fugitive 0 Posted February 14, 2006 Im willing to convert some of the faces, it doesnt matter to me which ones, so just tell me which ones to do. Share this post Link to post Share on other sites
Shadow NX 1 Posted February 14, 2006 Looks like a good idea ^^ Also finalyl soem russian looking guys, one thing though... if you use the GR textures, maybe sharpen them a little Share this post Link to post Share on other sites
LoTekK 0 Posted February 14, 2006 Not to be a wet blanket or anything, but is it really a good idea to use GR textures? It is IP, after all. Share this post Link to post Share on other sites
sputnik monroe 102 Posted February 14, 2006 Quote[/b] ]Im willing to convert some of the faces, it doesnt matter to me which ones, so just tell me which ones to do.  I'm not sure which ones Extraction is working on at the moment, you could just pick a folder and start. Quote[/b] ] Looks like a good idea ^^Also finalyl soem russian looking guys, one thing though... if you use the GR textures, maybe sharpen them a little   Perhaps RHS could spare some time to convert the 39 Russian faces  Just kidding I know you guys got a lot on your plate right now. I agree with you, they could use a tad bit of sharpening.  Any chance of a small update for each of the RHS infantry packs in the near future? Just to implement Llauma head model perhaps? Quote[/b] ]Not to be a wet blanket or anything, but is it really a good idea to use GR textures? It is IP, after all.  I don't understand, do you mean intellectual property? Share this post Link to post Share on other sites
sputnik monroe 102 Posted February 23, 2006 So any progress on the Ghost Recon Faces? I know Registered fugitive and extraction were working on converting some. Just curious if any one else downloaded the zip and if any kind of co ordination is going on. Share this post Link to post Share on other sites
Shadow NX 1 Posted February 23, 2006 tried and failed miserable Share this post Link to post Share on other sites
fat_al 0 Posted February 23, 2006 I did the Marine faces, but as usual, I can never seem to get my PAA/PAC conversions to work in-game, so I didn't bother trying with these. I can send you JPGs or something... Share this post Link to post Share on other sites
registered_fugitive 0 Posted February 24, 2006 I got all the US Sniper faces converted, but then I started working on my other projects again and forgot about them, I will start on them again when I have nothing else to do probably. Share this post Link to post Share on other sites
sputnik monroe 102 Posted February 24, 2006 Shadow NX, what part failed exactly? Quote[/b] ]I got all the US Sniper faces converted, but then I started working on my other projects again and forgot about them, I will start on them again when I have nothing else to do probably.  That's good to hear.  Perhaps  I should open thread just for this project? In the first post I can keep a progress list like this... ------------------------------------------------------------ 1.Allied Asian (21 Faces) 2.Allied Black (45 Faces) 3.Allied Hispanic (24 Faces) 4.Allied White (60 Faces) 5.Civilians (7 Faces) 6.Cubans (37 Faces) 7.Ethiopian (27 Faces) 8.Georgian (22 Faces) 9.Hostage (7 Faces) 10.Marines (4 Faces) 11.Russian (39 Faces) 12.Specialist (22 Faces) 13.US Pilots (3 Faces) 14.US Sniper (31 Faces) Finished, by Registered Felon   Total (349 Faces) ------------------------------------------------------------ When ever another group is finished I can edit the post to let every one know which is done and which is left to do. That would keep people from wasting time converting a group of faces that are already done. Share this post Link to post Share on other sites