Jump to content
Sign in to follow this  
raptor 6 actual

Swinging Bodies?

Recommended Posts

I know that in OFPAnim I can make like three different animations of swinging bodies that are strung up on the gallows. But, is it possible in the OFP engine to make a body swing in response to a gunshot.

Yes, I know that someone will post that it was done in Brothers in Arms. I'm just wondering if I should even attempt it. Will I have to make multiple animations and tie them into scripts that detect where the bullet impacts so that the body will swing in the right direction? (IE: you shoot the guy in the stomach, he needs to swing away, etc, etc.)

Thanks for the input.

Share this post


Link to post
Share on other sites

I dont even think thats posible in the OFP Engine. Ever look at a chopper carrying a humve on a rope? see how the humve stays still and the rope dont move most the time. Most the time ive towed a humve by a chopper, the jeep lagging in mid air makes it skip, or makes it look like its moving back in forth. But really dont ask me, i dont know shit to what the OFP engine can do. confused_o.gifwhistle.gif

Share this post


Link to post
Share on other sites

1. Not possible in OFP engine, sorry.

2. Not realistic, bullet impact won't move the body, shotgun from close range might, but not regular firearm, to make body move or swing one meter, shooter must be moved one meter, according to Mr. Newton.

Share this post


Link to post
Share on other sites
1. Not possible in OFP engine, sorry.

2. Not realistic, bullet impact won't move the body, shotgun from close range might, but not regular firearm, to make body move or swing one meter, shooter must be moved one meter, according to Mr. Newton.

I learned that on Mythbusters! biggrin_o.gif

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×