gk_hobbes 0 Posted August 24, 2005 Forgive me, and sorry if I posted this on the wrong forum. I am wondering how you install the addons onto OFP? How do you know they are activated? Do the addons which include improvements to the game's vehicles and units show up when I play missions from the original cold war crisis? Such the I've seen better models of Apache heli's around, doe sit mean if I install the fan-designed heli it will show up in the games mission? Share this post Link to post Share on other sites
Ironsight 1 Posted August 24, 2005 Forgive me, and sorry if I posted this on the wrong forum. I am wondering how you install the addons onto OFP? How do you know they are activated? Do the addons which include improvements to the game's vehicles and units show up when I play missions from the original cold war crisis? Such the I've seen better models of Apache heli's around, doe sit mean if I install the fan-designed heli it will show up in the games mission? Place the PBO file of the addon in the "addons" folder in your Flashpoint directory and after then they will show up in the mission editor. It's as simple as that Share this post Link to post Share on other sites
D.murphy man 0 Posted August 24, 2005 Welcome to forums first off to install addons you must place them (the .pbo files) into your 'Addons' folder in your Operation flashpoint dierectory. Once its in there you can open up the mission editor and the said addon will be on the units list on one of the sides (east,west,resistance,civ) and either under its own catorgary or in one of the others (men,vehicle,air,support,etc..) And no most addons do not replace vehicles in OFPs orginal campaighn or single player missions. If you want to play with them you must either download fan made missions useing the addon or make your own missions. Although there are a few unit replacment mods out there that Do replace all the standerd units into new ones and useble in orginial flashpoint missions. Hope that helped Edit: darn iron sight got in before me Share this post Link to post Share on other sites
gk_hobbes 0 Posted August 24, 2005 Thanks for the replies, really helped clear some issues. So i'm guessing mods are totally different things? like FDF? or Liberation? Share this post Link to post Share on other sites
Ironsight 1 Posted August 24, 2005 Thanks for the replies, really helped clear some issues. So i'm guessing mods are totally different things? like FDF? or Liberation? Yes, you will need mod folders to work. All this is explained in The Avonlady's OFP FAQ. Search for "mod folders" Share this post Link to post Share on other sites
gk_hobbes 0 Posted August 24, 2005 by the way...have they fixed the hand spasm when you reload your gun? Share this post Link to post Share on other sites
Placebo 29 Posted August 24, 2005 Questions about addons/mods belong in A&M:D, moving Share this post Link to post Share on other sites
gandalf the white 0 Posted August 24, 2005 by the way...have they fixed the hand spasm when you reload your gun? Yes, there are new reloading animations Look here to get started with addons Share this post Link to post Share on other sites
Airbourne Alchaholic 0 Posted August 24, 2005 Questions about addons/mods belong in A&M:D, moving But this is A&M:D.... oh wait There's me being a dumbass again Share this post Link to post Share on other sites