cleanrock 0 Posted August 16, 2005 Battlefield style mission with AI and money. No addons required. Full Manual I have made three missions so far: Central Everon (5 towns, heavy res in towns) Everon (12 towns, patrolling res tanks) SouthWest Nogova (5 towns, heavy res in towns) Mission Pack 1 I prefer to have bug reports and suggestions posted on my forum. One topic per topic plz . /Cleanrock Share this post Link to post Share on other sites
cleanrock 0 Posted August 16, 2005 PS. Ignore the error dialog about missing "\detector\..." ... mission will work fine anyway. Share this post Link to post Share on other sites
Baphomet 0 Posted August 18, 2005 No addons. Wicked. I'm going to try it ASAP. Share this post Link to post Share on other sites
cleanrock 0 Posted August 21, 2005 0.91 out read more here. placebo, can u remove the 0.9 from topic title plz Share this post Link to post Share on other sites
azzkikr 0 Posted August 21, 2005 When I put them in my missions folder they only appear as blank spaces in the mission list ingame. And when i double click the blank spot it loads but then kicks me back to the menu. Share this post Link to post Share on other sites
TabloMaxos 0 Posted August 21, 2005 Put them in MPMission folder Create a mutliplayer game (LAN) Choose a mission et voila Nice missions I enjoyed them but at the end of the game 40-45 min it becames kinda laggy (ammount of dead units) maybe you could do a script that erases the dead units after 10-30 secs Share this post Link to post Share on other sites
SHWiiNG 0 Posted August 22, 2005 ahh and heres me thinking that this was a SP mission pack Share this post Link to post Share on other sites
jamesg 0 Posted August 23, 2005 Well, although it is MP, you can also play it SP. Just set up and join your own server. It is a lot of fun, although it does get very laggy when loads of AI units are roaming around blowing the hell out of each other. Share this post Link to post Share on other sites
-)rStrangelove 0 Posted August 23, 2005 I found this bloody hard. After i had secured about 2 towns i found myself bombarded with T80s from every direction. Was too late to lay more mines and i'm not sure it would've helped much. Problem is: your own tanks will drive over them, too. Another think i noticed: if these missions are supposed to be hard, why does no unit secure towns and just hurries off to other towns ? Would be nice if units/groups would approach more carefully / slower. The whole thing felt a bit like a huge RaceTheIsland contest. (Ok, so it really simulates BF gaming on a public server lol) Still, very nice scripts & all. Was fun Share this post Link to post Share on other sites
mahlkav 0 Posted August 23, 2005 there is a 50% chance ai will defend town for 10 min after it is taken .. perhaps this 10 min needs to be increased So, it's not all rush towns... Share this post Link to post Share on other sites