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Rommel

ROFL - The Addweaponcargo command

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Alright this is hilarious, place a ammo crate in the editor, make sure you have a soldier with a m16 placed that is your player. In the crates initialization put this:

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">

this addweaponcargo ["GrenadeLauncher", 5];this addmagazinecargo ["GrenadeLauncher",10]; this addweaponcargo ["Shell105", 5];this addmagazinecargo ["Shell105",10];

This allows you to go up to the crate with your m16 and get Grenade launchers to shoot from your chest and Tank shells from your head. Its a good joke but also something to be wary of in the editor. wink_o.gif

LOL try it.

EDIT: The weapons (Shell105 etc) can be anything that is added to vehicles like Mavericks etc.

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heh yea its an old trick althou i never seen any do it that way. But just putting

This addweapon "shell105";this addmagazine "shell105"

to the players init line can also turn him in a human tank shell firing killing machine.

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Also another weird thing is if you put down 'black op XMS' as the player then a dead morter guy next to him or ammo crate II then pick up some morters from him, then click 'reload mortar' your XMS will suddenly change into an m16, then when you fire the mortar it changes back again. tounge2.gif

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Also another weird thing is if you put down 'black op XMS' as the player then a dead morter guy next to him or ammo crate II then pick up some morters from him, then click 'reload mortar' your XMS will suddenly change into an m16, then when you fire the mortar it changes back again. tounge2.gif

not that strange if you read the config..

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Yeh, but not many know about them, The XMS thing is pretty wierd though.... Gold Old OFP.

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You can do the same kinda thing as with the grenade launcher, with the censsna biggrin_o.gif

So you have a cessna with LGBs, or the 30mm cannon thing etc

Fun tounge2.gif

- Ben

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