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andersson

direct speak and radio

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Something that I have wanted in a game long before OFP is direct speak so what your MP-buddy is saying is coming from his/her character. So if he/she is standing close you can whisper and over longer distances you need to shout (poor neighbours...). That would be so much cooler than hearing everything over your headset, regardless the distance.

I would also like to see a more developed radio-system:

-Short distance group-radio, if a team member gets to far away that person is breaking up and other radio-disturbance occure.

-Radio, One bigger radio carried on back, longer distances. Only the person with the radio or a person standing next to it can communicate with it. Are affected by mountains like in real life (go to higher ground to get connection..).

-Relay-stations that improve the radio-"network". Blow it up for the enemy and his communications are affected.

Combine this radiosystem with direct speak and you can talk to your buddy that are laying in the same bush through game (loadspeakers) and at the same time communicate with another through radio (headset). That would be cooler, more realistic and interesting than having all communications go through Team Speak (or similar programs) where everybody hear everything and distance is of no matter....

I hope BIS will implement this.

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Isn`t it already in ofp, or done by cm`s?

Anyway, I`m not affraid that It won`t be in game2...

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Yes, direct speak was available in an earlier patch but it isnt now (please correct me if I´m wrong and it works with the latest patch!!!).

But there have never been any radio-system that are affected by mountains and range, I hope there will be in game2..

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Direct speaking works with the latest patch (1.96). I tried it when I was playing cc.

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