Itseme 0 Posted July 1, 2005 You need bas rangers for this when i remeber correctly. Also I think that m4 would be more realistic because it is replaced by m4 versions more and more. The spotter would need a little bit more firepower than a mp5 i think and i never seen this combination. Share this post Link to post Share on other sites
Maximus-Sniper 0 Posted July 2, 2005 Hi Do anybody know how far you can see a man only with your eyes? and what should i set in OFP 900 meters? I like to set 900 meters with only the eyes and 1800 - 2000 meters with the scope. I have figured out where i can set the value. He can see 600 -700 meters with his eyes, and when i use the scope in his rifle he han see 1200 meters. Do anyone know where exactelly i can set the correct values? Thanks Maximus-Sniper Share this post Link to post Share on other sites
456820 0 Posted July 2, 2005 well to see clearly as in soldiers and to identify them as enemy that wouldbe possibly 300metres (that might just be my eyes) to be able to see people but not identify them as enemy maybe 650-700metres maybe around that but remember that ofp 100metres is very small compareed to a real 100metres so add an extra 200 maybe im not to sure how about adding zoom on the binoculars and something to tell you how far your shooting would be so usefull instead of just guessing giving away your position and taking another 5 shots to relise what the distance is also what rounds does this fire and what are the differences between the m2 ball and m33 ball ? same with the anti tank rounds ? theres two of them Share this post Link to post Share on other sites
Maximus-Sniper 0 Posted July 2, 2005 well to see clearly as in soldiers and to identify them as enemy that wouldbe possibly 300metres (that might just be my eyes)to be able to see people but not identify them as enemy maybe 650-700metres maybe around that but remember that ofp 100metres is very small compareed to a real 100metres so add an extra 200 maybe im not to sure how about adding zoom on the binoculars and something to tell you how far your shooting would be so usefull instead of just guessing giving away your position and taking another 5 shots to relise what the distance is also what rounds does this fire and what are the differences between the m2 ball and m33 ball ? same with the anti tank rounds ? theres two of them Hi The sniper identify the enemy 600 meters, he give me exact name bla bla bla. When i ask him to kill that officer at 600 meters, he kill him, than i tell me he see enemy soldiers at 1200 meters with the rifle and the identify them. The M2 Ball and M33 Ball are allmost the same, the M33 are a bit stronger, you can take out a car etc... The M2 are more ment for enemy soldiers. It fit perffect with the Enemy Hit Dammage script. The other MP-NM ammo are they same, only the 160 have red tracer in real life, so i but red tracer on it Maximus-Sniper Share this post Link to post Share on other sites
456820 0 Posted July 2, 2005 yeah sounds about right i think Share this post Link to post Share on other sites
DBR_ONIX 0 Posted July 2, 2005 It's hard to tell how far you could make out a person as an enemy. If it's a nice sunny day, on flat terrain you could make out people at several KMs, but on a horrible foggy day, you'd be luck to make out a person at 100m.. 300m for "normal" sounds fine, but again that would depend on things (Like what camo their wearing, winter camo on grass would make someone stick out more than desert camo in a desert). And things like if it's 50m from an enemy base, someone wandering around is hardly going to be friendly to the sniper. But the game doesn't know this (Not surpising with unscripted games, but meh ) </semi-useless-post> - Ben Share this post Link to post Share on other sites
@cero 0 Posted July 2, 2005 When I was refering to binoculars with range finding reticle I was about this thing below... or this other one below... Zoom in this kind of binoculars would spoil the reticle measurement, at list the reticle is set up to work on a maximum or minimum zoom. AFAIK, the most used binocular magnification by Marine Snipers are 6X50 or 10X50. In optics the more magnification, the less light and field of view. I don't think that 50X magnification binoculars are widely used, so maybe if u stik to 6X or 10X it will look more realistic. Just some maybe not so useful information Regards. @CERO. Share this post Link to post Share on other sites
Maximus-Sniper 0 Posted July 2, 2005 It's hard to tell how far you could make out a person as an enemy. If it's a nice sunny day, on flat terrain you could make out people at several KMs, but on a horrible foggy day, you'd be luck to make out a person at 100m..300m for "normal" sounds fine, but again that would depend on things (Like what camo their wearing, winter camo on grass would make someone stick out more than desert camo in a desert). And things like if it's 50m from an enemy base, someone wandering around is hardly going to be friendly to the sniper. But the game doesn't know this (Not surpising with unscripted games, but meh ) </semi-useless-post> - Ben Hi DBR_ONIX I have set 600 meters for only eye look. I think that is 50/50 from real life and OFP And i trying to set 1800 meters if the sniper use the rifle scope. It work with 1200 meters, but it look likes it stop there Maye u know what i need to change to get that correct? I'm working with the sensitivity=?? But i not sure if there is other values i have to change to. Thanks Maximus-Sniper Share this post Link to post Share on other sites
Maximus-Sniper 0 Posted July 2, 2005 When I was refering to binoculars with range finding reticle I was about this thing below...http://img111.imageshack.us/img111/8761/binoreticules7ne.gif or this other one below... http://img80.imageshack.us/img80/5810/7x212ic.gif Zoom in this kind of binoculars would spoil the reticle measurement, at list the reticle is set up to work on a maximum or minimum zoom. AFAIK, the most used binocular magnification by Marine Snipers are 6X50 or 10X50. In optics the more magnification, the less light and field of view. I don't think that 50X magnification binoculars are widely used, so maybe if u stik to 6X or 10X it will look more realistic. Just some maybe not so useful information Regards. @CERO. Hi @cero Thanks for the info I'm gonna try to fix the Bioc and add that reticle you show me on those pictures. I', gonna figured out a way to use my own binoc in OFP, hehe Thanks. Maximus-Sniper Share this post Link to post Share on other sites
@cero 0 Posted July 3, 2005 I noticed that in Americas Army the binoculars use one of them reticles I posted, but is on the left side only. I don't know if that would be acurate. Regards. @CERO. Share this post Link to post Share on other sites
Maximus-Sniper 0 Posted July 3, 2005 I noticed that in Americas Army the binoculars use one of them reticles I posted, but is on the left side only. I don't know if that would be acurate.Regards. @CERO. Hi @CERO. hehe, i haven't played AA for some months. I have downloaded the 2.4 version, but i don't remember the Bioc from AA But i need to find more info about that reticle, how it works etc But first i have to figured out how i can use a spotter scope...in OFP. But i have a idea Thanks for your help CERO. Maximus-Sniper Share this post Link to post Share on other sites
@cero 0 Posted July 3, 2005 Thanks Maximus. About the binocs range reticle. Them marks are reference. I'll quote below something from a boock: Quote[/b] ]Optical devices are another preferred method. Many military pattern binoculars and telescopic sights have a reticle that allow objects of a known height (a 5' 8'' man, for example) to be read off against a scale (part of the reticle) and the distance computed Basically, it work like a mil-dot scope, and the orizontal scale is for speed reference, the same as a scope too. I would sugest you to do the reticle and in one of the airports from any terrain in OFP, where you'll have a perfect flat terrain, you'll be able to test unit size against the reticle scales. As long as you know the distance between the scope and the unit is aiming at, all you'll have to do is play with the size of the picture of the reticle and/or the zoom distance. This way you should be able to get and acurate range reading all the time once you get the right zoom and reticle size combination. I'm really looking forward for this addon, is loocking promissing, very good. Regards. @CERO. Share this post Link to post Share on other sites
456820 0 Posted July 4, 2005 that sounds like a good idea replace the binoculars with it Share this post Link to post Share on other sites
@cero 0 Posted July 4, 2005 that sounds like a good idea replace the binoculars with it Yes, it is a good idea indeed, but to replace them you would need an instaler like the Hisky one. It would be cool to have a replacement for the BIS ones, and AFAIK Llauma was working on some, but I don't know if he put it in a halt or something, he must be rader busy with the head project. A replacement binocular, like I said, would be cool, but I think that a replacement shouldn't be part of this addon, maybe a goodey that comes with it? dunno, Maximus call, I'm just giving some sugestions, and I have nothing to do with this addon, at list Maximus wants some of my useless services Regards. @CERO. Share this post Link to post Share on other sites
Maximus-Sniper 0 Posted July 5, 2005 that sounds like a good idea replace the binoculars with it Yes, it is a good idea indeed, but to replace them you would need an instaler like the Hisky one. It would be cool to have a replacement for the BIS ones, and AFAIK Llauma was working on some, but I don't know if he put it in a halt or something, he must be rader busy with the head project. A replacement binocular, like I said, would be cool, but I think that a replacement shouldn't be part of this addon, maybe a goodey that comes with it? dunno, Maximus call, I'm just giving some sugestions, and I have nothing to do with this addon, at list Maximus wants some of my useless services  Regards. @CERO. Hi @cero Thanks again for all this info Sounds like a good idea to make it as a own installer I'm gonna try later to found out a way to use secondary weapon as a Spotter Scope for the observer. Glad u gave me some ideas Maximus-Sniper Share this post Link to post Share on other sites
@cero 0 Posted July 6, 2005 Hi. Any progres Maximus? Thanks. @CERO. Share this post Link to post Share on other sites
DBR_ONIX 0 Posted July 7, 2005 I dont really like the replacing BIS binocs idea.. it'd kinda stop you being able to use them with Y2K3/FDF etc Just make a un-fireable pistol class weapon, with high-zoom, and custom optics, modeled as a spotter scope Good luck - Ben Share this post Link to post Share on other sites
FerretFangs 0 Posted July 7, 2005 But the snipers HAVE to have a pistol. Share this post Link to post Share on other sites
JGreyNemo 0 Posted July 7, 2005 How about an action based weapon, that would use a script to spawn an external enterable m2 class gun with a high zoom scope and a model that could function like a mounted spotting scope? Kind of like the way OFrP Eryx system works, except with no weapon, just the scope. That way you could carry it around on your back like a law launcher and set it up, enter it and provide spotting support. Feasible? Impossible? Silly? Share this post Link to post Share on other sites
@cero 0 Posted July 7, 2005 Very possible, yes, but would you get detected easyer by AI? @CERO. Share this post Link to post Share on other sites
JGreyNemo 0 Posted July 7, 2005 As far as I know, you would only be detected if you fired the weapon (which would have no ammunition). With any of the mounted guns/AT weapons, most of the time, at distance they are undetected. I'm sure there's a setting that would set the vehicle to be close to undetectable. So many addon makers find it hard enough to get AI to fire at their own addons. So this should be no problem. Share this post Link to post Share on other sites
vini51th 0 Posted July 8, 2005 Hi all, Before all, I would like to thank Maximus for his really great work! Well, I would like to know, as I suppose it, if weapons-mod-files contain information about the distance from which its sound can be heard by the ennemi. If it is, what is this distance for your long-range weapons? -- V. Share this post Link to post Share on other sites
Guest The Cobra Posted July 26, 2005 *Bump* What is the progress? Share this post Link to post Share on other sites
456820 0 Posted August 22, 2005 Quote[/b] ]*Bump*What is the progress? yeah comeon dont say this threads dead the pack was looking great Share this post Link to post Share on other sites
Major Fubar 0 Posted August 22, 2005 Please don't bump topics. People click on them expecting an update! When an addon maker has something to add they will do it on their own, without prompting... Share this post Link to post Share on other sites