KaRRiLLioN 0 Posted January 15, 2002 I've made a cfg file for my dedicated server and I've followed the DSAdmin instructions that came with it but I think I must've done something wrong. When I start up my server, it execs the cfg file--I know this because the hostname and such is correct, but for some reason it does not start the mapcycle. Is there something else I need to do? I'll paste in my server.cfg file. One other thing, my server shows up twice in All Seeing Eye, but only once in Gamespy Arcade. Is this just a problem with All Seeing Eye? I haven't seen others server showing up twice like mine. Anyway, here's my server.cfg file. I appreciate any help! hostname = "KaRRiLLioN's OFP BootCamp (209.193.133.66 FULL T-1)"; passwordAdmin = "adifferentpasswordthanthis"; // password to protect admin access motd[]= { "||OPERATION FLASHPOINT BOOTCAMP", "||HOSTED BY KaRRiLLioN=AR=", "||ATHLON XP 1900+ 1.5GB RAM ON DEDICATED T-1", "||ENJOY!", }; // Welcome message motdInterval=4; voteThreshold=0.5; // when one half agrees, this is enough to confirm a vote reportingIP="master.gamespy.com"; // private server - no reporting voteMissionPlayers=1; // start voting when 3 players connect MaxMsgSend = 256; MinBandwidth = 768000; Maxplayers = 20; class Missions { class Mission01 { template = CTF_Bay Conflict(2-20; cadetMode = cadet_mode; param1 = 1800; param2 = 5; }; class Mission02 {template = CH_Take St. Phillippe(2-20); cadetMode = cadet_mode; param1 = 1800; param2 = 100; }; class Mission03 {template = TDM_The Race(2-12); cadetMode = cadet_mode; param1 = 1800; param2 = 5; }; class Mission04 {template = CTF_Island Conflict(2-20); cadetMode = cadet_mode; param1 = 1800; param2 = 5; }; class Mission05 {template = CH_Take the Island(2-20); cadetMode = cadet_mode; param1 = 1800; param2 = 100; }; class Mission06 {template = TDM_OH58 Challenge(2-12); cadetMode = cadet_mode; param1 = 1800; param2 = 5; }; class Mission07 {template = CH_Conquer Two Towns(2-20); cadetMode = cadet_mode; param1 = 1800; param2 = 100; }; class Mission08 {template = CTF_Small Island(2-20); cadetMode = cadet_mode; param1 = 1800; param2 = 5; }; class Mission09 {template = TDM_Runway Rampage(2-20); cadetMode = cadet_mode; }; class Mission10 {template = CH_Conquer!(2-20); cadetMode = cadet_mode; param1 = 1800; param2 = 300; }; class Mission11 {template = CH_Tiny Island(2-20); cadetMode = cadet_mode; param1 = 1800; param2 = 100; }; }; Share this post Link to post Share on other sites
Angry Radish 0 Posted January 16, 2002 I Believe it should be cadetMode = 1; Lemme know if this doesn't work. Also, about the showing up in ASE 2x, it's 2 diff ports, mine does that as well hostname = "KaRRiLLioN's OFP BootCamp (209.193.133.66 FULL T-1)"; passwordAdmin = "adifferentpasswordthanthis"; // password to protect admin access motd[]= { "||OPERATION FLASHPOINT BOOTCAMP", "||HOSTED BY KaRRiLLioN=AR=", "||ATHLON XP 1900+ 1.5GB RAM ON DEDICATED T-1", "||ENJOY!", }; // Welcome message motdInterval=4; voteThreshold=0.5; // when one half agrees, this is enough to confirm a vote reportingIP="master.gamespy.com"; // private server - no reporting voteMissionPlayers=1; // start voting when 3 players connect MaxMsgSend = 256; MinBandwidth = 768000; Maxplayers = 20; class Missions { class Mission01 { template = CTF_Bay Conflict(2-20; cadetMode = 1; param1 = 1800; param2 = 5; }; class Mission02 { template = CH_Take St. Phillippe(2-20); cadetMode = 1; param1 = 1800; param2 = 100; }; class Mission03 { template = TDM_The Race(2-12); cadetMode = 1; param1 = 1800; param2 = 5; }; class Mission04 { template = CTF_Island Conflict(2-20); cadetMode = 1; param1 = 1800; param2 = 5; }; class Mission05 { template = CH_Take the Island(2-20); cadetMode = 1; param1 = 1800; param2 = 100; }; class Mission06 { template = TDM_OH58 Challenge(2-12); cadetMode = 1; param1 = 1800; param2 = 5; }; class Mission07 { template = CH_Conquer Two Towns(2-20); cadetMode = 1; param1 = 1800; param2 = 100; }; class Mission08 { template = CTF_Small Island(2-20); cadetMode = 1; param1 = 1800; param2 = 5; }; class Mission09 { template = TDM_Runway Rampage(2-20); cadetMode = 1; }; class Mission10 { template = CH_Conquer!(2-20); cadetMode = 1; param1 = 1800; param2 = 300; }; class Mission11 { template = CH_Tiny Island(2-20); cadetMode = 1; param1 = 1800; param2 = 100; }; }; Share this post Link to post Share on other sites
KaRRiLLioN 0 Posted January 16, 2002 Thanks a ton! I'll give it a shot. BTW I enjoyed playing on your server last night. I sent Hudson a few of my Cap and Hold (CH) missions that I made and a good time was had by all---well at least by me! =) Some of my CH missions have 4 control points on them and cover several towns so it was good to have about 20 ppl duking it out over the towns. I can't wait until the netcode can handle 64 players. (hint, hint BIS) =) Share this post Link to post Share on other sites
rekrul 7 Posted January 16, 2002 Hey Kar! Lurker from Norwegian Whalers here. Drop by irc or the fear net MsgBoard some time. I've converted a few ppl over to OFP so we're playing somewhat often now with LtHawk, Temu, Dope, Slick, Night, Cloud, etc. I also have a server running and can prolly help you out a bit. -Lurker [NW] Share this post Link to post Share on other sites
KaRRiLLioN 0 Posted January 17, 2002 LURKER! Dang, haven't talked to you for a while! You'll have to swing by my server sometime. It's 209.193.133.66. That'd be sweet getting some of the AQer's and AHLer's fragging again. Share this post Link to post Share on other sites
suchey 0 Posted January 17, 2002 Just a heads up...your first mission may not be loading as it looks like you may have forgotten the closing ) in the title... { template = CTF_Bay Conflict(2-20; cadetMode = 1; param1 = 1800; param2 = 5; }; Share this post Link to post Share on other sites
KaRRiLLioN 0 Posted January 17, 2002 Thanks! I'll give it a shot! Share this post Link to post Share on other sites
KaRRiLLioN 0 Posted January 18, 2002 Does it matter if my mission names have spaces in them, or do I need to enclose them in quotes? Share this post Link to post Share on other sites
Angry Radish 0 Posted January 18, 2002 I just figured out what has been bugging me about your cfg...you need to include the .islandname at the end of your mapname. like template = CH_Take St. Phillippe(2-20).abel; or whichever the island is... everything but the .pbo extension. That should do it! Share this post Link to post Share on other sites
KaRRiLLioN 0 Posted January 18, 2002 LOL I just figured that out a few mins ago when I finally located that sample.cfg. I was like DOH! It works now, thanks! Share this post Link to post Share on other sites