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Albert Schweitzer

New multiplayer mission starts

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What usually happens is that I log on into a server during the time they are playing a mission. No problem, I can wait, but why do I need to stay in front of the screen? Because otherwise there is no way to find out when they have finished and I can get into a slot. Why isnt there a loud signal that tells me the previous mission is over? I could do other stuff in the meantime!

Damn I guess I should have posted that in the multiplayer thread!

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OFP Watch already has this facility, you can have it running in the background and a rather sexy voice wink_o.gif tells you when the server is at the Briefing screen

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Grab yourself OFPWatch Albert. There's a loud (and by a female voice!!) "Debriefing" when the game ends wink_o.gif

edit: nargh daithi was faster mad_o.gif this means war!

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Hopefully ofp2 multiplayer will be good enough that you wont need an alarm

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Quote[/b] ]okay, fair enough. But that is a mod. It should be implemented in OFP2 as standard!!!!

I think you will rarely need it since OFP2 will have join in progresse tounge_o.gif

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