EddiePrice 16 Posted March 31, 2005 Hello there I am trying to get the best quality results from PAATool and Textview, however I am still having some problems, for example my greens have a shade of purple in them and my blacks have a shade of blue, also the textures look extremely pixelated. My question is how can I get the best results when I convert texture files, what am I missing? Any tips at all would be helpful, I'm also trying to convert files with transparency with limited success in the quality!! Thanks Share this post Link to post Share on other sites
wipman 1 Posted March 31, 2005 Hi, the PAATool 1.1 by Feer, should make the .paa's or .pac's loose less detail than the TextView; but the .paa pixelates the texture alot & depending on the levels of the texture... u gonna see much more bigger pixels. & with any of those converting tools... the browns that've very much red, become red once pased from .tga to .paa or .pac; 1 thing that could be fucking your textures could be the monitor settings; the settings on windows change to the settings in game on the OFP. But i don't know. Let's cu. Share this post Link to post Share on other sites
EddiePrice 16 Posted March 31, 2005 Right thanks for the heads up Share this post Link to post Share on other sites
belgerot 33 Posted March 31, 2005 I only wish there was a tool that could keep the original texture quality after converting it from .tga to .pac or .paa. It has been bothering me a lot recently, because I have a few shades of different colors such as black, blue and a little purple but even with the PaaTool it ends up with ugly blotches. I suppose I will have to either sacrifice the quality or be patient for some sort of update. Share this post Link to post Share on other sites
Gordy 0 Posted March 31, 2005 use paa for b&w textures and pac for coloured. Share this post Link to post Share on other sites
EddiePrice 16 Posted March 31, 2005 What if you have a coloured one with transparency dig yourself a hole and die? :P Share this post Link to post Share on other sites
EricJ 765 Posted April 1, 2005 Not really, it looks odd in o2, but works fine in game. One I did has looked allright. Share this post Link to post Share on other sites
EddiePrice 16 Posted April 1, 2005 Alright then I'll give it a go Share this post Link to post Share on other sites