PRiME 1 Posted December 5, 2004 Was just wondering if there was a easy way to fix the AI so they don't fly so low when attacking,. I mean they fly into houses etc while firing missiles. I swear its asif the AI are trying to do a fly-by shooting. Anyway I heard of some people resolving this issue and just wondering if this can be applied to any aircraft. Wish there was a command like MinimalAttackHeight or something, sigh. Share this post Link to post Share on other sites
nephilim 0 Posted December 5, 2004 hmm u coudl try to check if the plane has targeted sth and set it to a new flyinheight value if its not set it back to average which is 100 Share this post Link to post Share on other sites
somebloke 0 Posted December 5, 2004 To be honest this is mainly because of the original A10. A10's are supposed to dive down on their targets for low level attacks. So i think the scripting for all planes is down to BIS doing the A10, and forgettin bout the other aircraft. Share this post Link to post Share on other sites
colonel_klink 0 Posted December 5, 2004 I had similar problem in the Skyhawk and Harrier on low straffing or bombing runs, so a couple of things to check: 1. in the config.cpp these might be too high or too low aileronSensitivity elevatorSensitivity 2. in the model: Check your "zamerny" position in the memory lod. I found that this should be about the model's center of gravity. If it doesn't have one create it. Share this post Link to post Share on other sites
PRiME 1 Posted December 5, 2004 what should I put for: aileronSensitivity elevatorSensitivity for lets say a f18/f16 etc etc.. Also those 2 values won't ruin how the planes handle will it? its just a AI thing? PS. zamerny is in the cockpit, about centre of plane. Share this post Link to post Share on other sites
BraTTy 0 Posted December 12, 2004 Also setting the minrange on the weapons/ammo higher will determine how close they will use the weapons Share this post Link to post Share on other sites