Trash Can Man 1 Posted October 9, 2004 Can someone out there please show/explain to me how to make vehicles parachute from planes? What I am looking to do is have an aircraft (C130) fly by and drop off a vehicle(s). I know how to drop units, but I have no idea as far as Vehicles. Since Vehicles can't steer a Parachute, I'm at a loss! If anyone can show how to do this I would appreciate greatly! Share this post Link to post Share on other sites
hellfish6 7 Posted October 10, 2004 Some of this are working on this problem now. I've got a script that does it, albeit it's not very pretty and doesn't work with all C-130 addons (specifically - not Hawk's for some reason). Share this post Link to post Share on other sites
Trenchfeet 0 Posted October 10, 2004 Try this, 1st You need to find out the vehicle name (Not the one in the mission editor but the one under vehicle class in the config file) eg for my crate its WW2EC_C47crate This script is from my C47 I've edited it so it shouls work for you. <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">; _ju52 = vehicle (_this select 0) ~1 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;BOX1;;;;;;;;;;;;;;;;;;;;;;;;;; #parachuteCargo _ju52 sidechat "Prepare to Drop Supplies" (group _ju52) setspeedmode "limited" ~3 _ju52 sideChat "Door Open." ~3 _ju52 sidechat "Supplies Dropped" _c47BOX1 = "WW2EC_C47crate" createVehicle [getpos _ju52 select 0,getpos _ju52 select 1,getpos _ju52 select 2]; this is where it creates the object _x = (GetPos _ju52) Select 0 _y = (GetPos _ju52) Select 1 _z = (GetPos _ju52) Select 2 _c47BOX1 SetPos [_x -1.9, _y-3, _z +1];this is where is positions the object accoring to the plane _c47BOX1 setdir getdir _ju52 _c47BOX1 setvelocity (velocity _ju52) ~0.2 ;below this creates the parachute - change it to east if is an axis plane dropping the vehicle _chute = "ParachuteWest" createvehicle [getpos _c47BOX1 select 0,getpos _c47BOX1 select 1,getpos _c47BOX1 select 2] _chute setpos [getpos _c47BOX1 select 0,getpos _c47BOX1 select 1,getpos _c47BOX1 select 2] _n = 0 #flight;this keeps the object under the parachute until the chute is on the ground _c47BOX1 setvelocity (velocity _chute) _c47BOX1 setpos [getpos _chute select 0,getpos _chute select 1,getpos _chute select 2] ~0.05 _n = _n+1 ? (alive _chute):goto "flight"; exit Copy and paste this in to note pad and save it as drop.sqs put drop.sqs in to your mission folder. open up you mission in mission editor and name your plane c130 then create a trigger set it to a radio, and in the init field, type [c130] exec "drop.sqs" Unless you've got my c47 this wont work because it won't know what the hell WW2EC_C47crate is, so you'll need to swap that for something else Good luck! If you need this better explained i can type it out better but......... Share this post Link to post Share on other sites
stanhead 0 Posted October 10, 2004 I should try that, I've always wanted to sit down and make a decent mission with stuff like this in but ive never got round to it... Share this post Link to post Share on other sites
orson 0 Posted October 10, 2004 That is indeed a vast sig Share this post Link to post Share on other sites
stanhead 0 Posted October 10, 2004 lol whoops, I've resized the images now... Whoops again... EDIT: I've resized the images so why is it still like that?! Share this post Link to post Share on other sites
Guest Posted October 10, 2004 Wasn't it possible to drive a Jeep into a BAS Chinook. You could drop it while flying, that was cool. So, download BAS' Chinook. Share this post Link to post Share on other sites