nephilim 0 Posted September 8, 2004 Hi Its been awhile since there where any updates on this mod but the reason is that many members have dropped out or have jsut been doing nothing I dont want to let this mod die and wont i will finish this by myself if i have to but this will take a long time and im not sure if id be ready with this before ofp 2 cuz i can only do several things in modding and learning these of course takes its time So if anyone thinks hes got the time and is determined to invest some time in to the mod and help me out i´d be glad and so would be the uscm/aliens fans Wot i currently need woudl be: -Textures -Config Writers -Another moddeler Not much but im not good in all of the stuff obviously :P So feel free to e-mail/pm me or post here cheers Ps: I post some pics of the updatd stuff later this week Share this post Link to post Share on other sites
[aps]gnat 28 Posted September 8, 2004 ............................. no !!!!! This mod must not slip out the back door !!! plz plz plz And no, I'm no good at any of the vacancies ... Share this post Link to post Share on other sites
NeMeSiS 11 Posted September 8, 2004 Gnat @ Sep. 08 2004,16:58)]............................. no !!!!! This mod must not slip out the back door !!! Â Â plz plz plz oh god no! eeeer, i dont think i can help u... my knowloedge of config.cpps are VERY basic.... and i had problems making a box and never knew how to texture it... Share this post Link to post Share on other sites
nephilim 0 Posted September 8, 2004 as i said i wont let it die i just will take a longer time to finish it on my own so any help is apreciated Share this post Link to post Share on other sites
Ville-Valo666 0 Posted September 8, 2004 hm, i could help you as modeler and texturer, and i guess for configs we find someone else, maybe kyle could help you, but hes PC is dont (you may know this) you know my work so what would you say? BTW soon are holydays then i got more time :-) and i could quit too in the other MOD's I am, SST is nearly death (vag has no time at the moment), pacific war mod is boring (no funny stuff *lol*) and tiberian sun,hm nothing goes on... Share this post Link to post Share on other sites
nephilim 0 Posted September 8, 2004 hmm i c wot i can do i first try to get some more peeps Share this post Link to post Share on other sites
Ville-Valo666 0 Posted September 8, 2004 *g* meine textur fähigkeiten haben dich woll ned ganz überzeugt was ;-) Share this post Link to post Share on other sites
nephilim 0 Posted September 9, 2004 lol ville plz remember to speak english k? as u i said i wait for more people to contact me not only textures and i didnt said anything about i dont liek ur texture work Share this post Link to post Share on other sites
Ville-Valo666 0 Posted September 9, 2004 k,k,k *lol* english k möp never read the forum rules :-) ok, well like i said i could help you, but now i overtook the SST mod so i have "weniger" time (less i think, isnt it?) greetz ville Share this post Link to post Share on other sites
UKSubmariner 0 Posted September 10, 2004 Although I can't help in terms of actual unit creation, I can help out with .OGG files (I can rip sounds from the Aliens film, and it's soundtrack) and also mission making... Share this post Link to post Share on other sites
UKSubmariner 0 Posted September 15, 2004 Hey nephilim, I found something you might be able to use. Over on OFPEC in the scripting department there's a helmet camera script allowing you to view what your team mates can see. I tried it out, and it does the job. Share this post Link to post Share on other sites
DragoFire 0 Posted September 21, 2004 As part of the Weapon Standards I was going to include the ammo and possible the weapons from Aliens into the core config. file. DragoFire Share this post Link to post Share on other sites
m16a2m203 0 Posted September 23, 2004 These may help ... looks like he is giving them away for free use. http://www.md3d.narod.ru/ Share this post Link to post Share on other sites
nephilim 0 Posted September 23, 2004 sounds intresting drago but plz remember that teh weapons arnet very standard compared to those in our days or wot do u mean? thx fo rth link helps me a bit Share this post Link to post Share on other sites
DragoFire 0 Posted September 23, 2004 sounds intresting dragobut plz remember that teh weapons arnet very standard compared to those in our days or wot do u mean? thx fo rth link helps me a bit Well! As part of the research I've done, I've acquired the stat's for the following; 10mm Pulse Rifle with 30mm Gren launcher 10mm Sniper Rifle 10mm Smartgun (MG) And other related weapons and items. DragoFire Share this post Link to post Share on other sites
nephilim 0 Posted September 23, 2004 plz note that the uscm rifles fire as folowing: m41a : 10mm incenrating caseless (fired with a pulse not a bold) m56 : 12.6 mm caseless (differemt impact modes selectable like : explosion on impact or penetratin with delayed explosion) of course this isnt all really realizable in ofp (well in a way yes with some heavy scripting) but wot did u wante with that standart weapon config? i dont get it... sorry its late here and i had a 5 hrs exam today cheers Share this post Link to post Share on other sites