Blechreiz 0 Posted September 5, 2004 Hi Folks! My Problem: When i start my OFP i can see the Island, but when i try to start it it loads much to long and when its loaded my game crashes without saying anything. Plz help me!! I also tried with only x,y,z axis for Names (without x.XXXX, y.YYYY, z.ZZZZ) my files are: config.cpp (see below) myworld_256.wrp myworld_256.pos myworld_256.rrp gdt_icon.paa my config.cpp: class CfgPatches { class GDT_Island_Beta {  units[] = {};  weapons[] = {};  worlds[] = {"GDT Island Beta"};  requiredVersion =1.92; }; }; class CfgVehicles{}; class CfgSurfaces { class Default {}; }; class CfgEnvSounds {}; class CfgWorlds { class DefaultWorld {}; class GDT_Island_Beta: DefaultWorld { access=3; description="GDT Island (Beta)"; icon="\GDT_Island_Beta\gdt_icon.paa"; worldName="\GDT_Island_Beta\myworld_256.wrp"; plateLetters="ABCDEFGHIJKLMNOPQRSTUVWXYZ"; class Sounds { sounds[]={}; }; class Animation { vehicles[]={}; }; class Names { class Scorpion_Island {  name="Scorpion Island";  position[]={2176.6384, 2765.4810, 0}; }; class Stooker_Island {  name="Stooker Island";  position[]={1380.1866, 4328.7031, 0}; }; class Schumacher_Island {  name="Schumacher Island";  position[]={10527.8174, 4981.4551, 0}; }; class Mullins_OldTown {  name="Mullins OldTown";  position[]={4865.8350, 7324.9526, 0}; }; class Kuehn_City {  name="Kuehn-City";  position[]={5062.0562, 7560.5049, 0}; }; class Vult_Hill {  name="Vult Hill";  position[]={5186.9722, 7778.7329, 0}; }; class Fusion_Fields {  name="Fusion Fields";  position[]={5241.8311, 8149.5781, 0}; }; class Hector_Airport {  name="Hector Airport";  position[]={10480.6855, 9328.8877, 0}; }; class Desert_Island {  name="Desert Island";  position[]={4582.7388, 962.9102, 0}; }; class Medicus_Mountain {  name="Medicus Mountain";  position[]={7269.2583, 3600.0803, 0}; }; class Zork_City {  name="Zork-City";  position[]={5704.7178, 6209.9805, 0}; }; }; }; }; class CfgWorldList { class  GDT_Island_Beta{}; }; Share this post Link to post Share on other sites
Akira 0 Posted September 5, 2004 This should probably go in Editing... Mods will be along to move it soon.... Share this post Link to post Share on other sites
Planck 1 Posted September 5, 2004 Hmmmm.....try changing this bit: class CfgPatches { class GDT_Island_Beta { units[] = {}; weapons[] = {}; worlds[] = {"GDT Island Beta"}; requiredVersion =1.92; }; }; To: class CfgPatches { class GDT_Island_Beta { units[] = {}; weapons[] = {}; worlds[] = {"GDT_Island_Beta"}; requiredVersion =1.92; }; }; I don't think spaces are allowed. Planck Share this post Link to post Share on other sites
Ironsight 1 Posted September 5, 2004 Search for Marksman's island cpp writer, it will help you alot Share this post Link to post Share on other sites
Evil_Clown 0 Posted October 15, 2004 i have a big prob with my cpp to my island, its kinda basic, 256x256 , res objects... were is that Marksman's island cpp writer thingy? i cant find it.. :P Share this post Link to post Share on other sites
Sniperwolf572 758 Posted October 18, 2004 WRP file name must be the same as the defined class so your .wrp should be named: GDT_Island_Beta.wrp Share this post Link to post Share on other sites