ruff 102 Posted June 22, 2004 wondering what scope means in the ccp file been trying to find definition but none also im trying to get a unit have blackop spotability, ive given the unit accuracy 3.5 and camouflage 0.7 but it is still being spotted, where a normal blackop would not plz help Share this post Link to post Share on other sites
vektorboson 8 Posted June 22, 2004 For scope there are 3 possible values (0,1 and 2 or private, protected and public) private (0) means that an unit/vehicle/object is not visible in the mission editor (or for weapons, that a weapon is not a weapon or not a magazine or not weapon and magazine). protected (1) means that the class can only be derived but not actually used with createVehicle/addWeapon a.s.o. Using those classes ingame leads to a CTD. public (2) is the opposite to private: you can place an unit/vehicle/object through the mission editor or a weapon is marked as weapon or magazine or both. Share this post Link to post Share on other sites
canukausiuka 1 Posted June 25, 2004 My understanding was that protected could be used in-game, but just did not appear in the menu. I don't recall ever trying to create a private scoped object, though. Are you certain that protected objects create a CTD? Share this post Link to post Share on other sites