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OVERWATCHangel

American civil war mod close release!!!

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i am new to ofp i been playing for about 3 months i found the goty addition in a computer store just gathering dust so can anyone please tell me where i can find the napoleonic mod beta at, still cant wait til the civil war mod to come out great pictures thanks

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You can find the Napoleonic Guys here! As for a western island, someone posted in my Cowboys & Marshalls thread and have offered their services to the texturing and mapping, as well as the building objects! Check it out the post in the Addons & Discussion area! unclesam.gif

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Yes, i also offered to help out. But who to talk to about making the island ? Is there something like a list of ppl working on western addons ? biggrin_o.gif

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I already asked that in the western thread, but does anyone know the guy who made the TCP_testdog? I'd love to see his animations on a horse.

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Howdy y'all.   tounge_o.gif

Things are coming along nicely.

Now the "tight formation" and "standing up when fighting" config lines suggested by the kind folks here are part of the units configs. Seem to work fine so far. Many thanks!

Now, to get more demanding...

1. Anyone know how to get hold of that really upright standing shooting animation (think I've seen some ww2 mod pics with soldiers firing rifles like that)...?

2. Animations for bayonet attack and sword attack, and how to implement them wisely...

3. Gun smoke...still no workable solution here... sad_o.gif

4. Texturers...can work on the textures myself, but need someone handy with OxLight to implement them to the models.

Anyone interested to cooperate, please email me (mttriglav@email.si).

Regards,

Triglav

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Hmmm, shouldn't this thread be moved to A&M Discussion? It has been 11 days now, since you guys started it and you only continue to tease me every day. Moreover, I have to check for download links every day... this is getting annoying sad_o.gif

tounge_o.gif

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biggrin_o.gif heh, you wouldnt want the current release to be issued as beta 1.0 when the newer models trig is working on look so much better and would generate the appreciation of the modding community they deserve! Its all a matter of patience, we'll annouce the release here before they are sent so you dont need to worry bout scanning the sites for now lol!

Trust me, the delay will be worth it! Im going to start working on the bayonnett scripting as soon as i get the model from Trig so the new version beta will be more like a final version when its completed lol wink_o.gif

Keep yourself occupied with some napoleonic models and civilains with s&w pistols, thats wot im doing heh!

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See, that's why I didn't want info posted until we were absolutely sure when it's going to be out. rock.gif

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sorry for bumping an old thread but i cant seem to get the formationx=1 thing to work, I've copied and pasted it into the Init: line of the unit, all open lines in the waypoint and i even decompiled the addon and added it into thier config yet still no sucess, can anyone help me out.

btw, the CW units look good, any release date coming up?

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sorry for bumping an old thread but i cant seem to get the formationx=1 thing to work, I've copied and pasted it into the Init: line of the unit, all open lines in the waypoint and i even decompiled the addon and added it into thier config yet still no sucess, can anyone help me out.

btw, the CW units look good, any release date coming up?

Those lines need to go in a unit's config; they aren't script lines, so they won't work in the editor or in scripts. Put em in the config.cpp.

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Quote[/b] ]See, that's why I didn't want info posted until we were absolutely sure when it's going to be out.

I'm still trying to understand why it's in the Addons and Mods COMPLETE section? rock.gif

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well im glad some are still talking about the civil war mod it got me scared everyone forgot about it i know when it comes out we all will be wearing out our leather boots he will have to have a boot replacement down load hehe.

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Quote[/b] ]Those lines need to go in a unit's config; they aren't script lines, so they won't work in the editor or in scripts. Put em in the config.cpp.

does that go in an particular place or whereever. I stuck it at the very end and it didnt work...

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Sorry i havent posted recently, ive been busy with a lotta uni work and projects! First of all, to canadian terror, if you post here, please post either a question or your support, do not waste space with your frequent attacks on this posts location! If the website admins want to move it they will so leave it to them! As we've said, the posting was my error since the first pack was going to be released that week, but thanks to the interest and communication it sparked, a superior addon pack of models Trig had already made are currently being textured and scripted to be the first release! I myself am working on getting the units to use their bayonnets after their ammo is depleted. Currently, they do attach them when they run dry but fail to use them against enemies! Any support will be welcome as i work towards solving this!

Regards

OVERWATCHangel

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Hey all.

Have been very busy with my job recently, so I coulndt do any work for the units.

Thinking of just releasing what is done so far, and adding new stuff later as it gets done, so that people don't have to wait indefinitely to get their hands on some basic stuff...

Regards,

Triglav

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Triglav that will be great just let us know when and where, we will be waiting i dont know about the others but i check around for your mod about 6 or 7 times a day

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Hi guys, ('n gals, if there are any).

I've been working on an Gettysburg map for quite some time now.

It is not as fancy as some of the other maps out there,

but, and that's what i had in mind, it shows the town and vicinity as it was during those fatefull days in '63.

The scale is correct down to a few meters, tarrain elevation as close as possible also.

Also did a 3-band Springfield that actually works ingame.

Anybody interested ?

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This idea is so great! It would be fun tosee if it really works in the game, I mean to have Civil War battles with soldiers lining up and shooting at eachother.... meanwhile I download the Napoleonic addons just to get in the mood :P

Great work everyone!

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iam realy looking forward to this MOD nice work m8´s unclesam.gif

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@OVERWATCHangel

Quote[/b] ]do not waste space with your frequent attacks on this posts location!

I wouldnt call ONE enquiry a frequent attack. It was a question

settle down.

rock.gif

Dont take it offtopic yourself and blame me about wasting space.  tounge_o.gif

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