Silent Pro 0 Posted March 23, 2004 DOWNLOAD HERE Silent Pro's West GFX Upgrade DOWNLOAD UPDATE PATCH Patch To install the update just extract it to the wGFXupgrade\BIN folder Straight from the DONT READ ME.... I give all credit to the addon makers for all their work on the addons used in this modification, which are not included as a part of this installation in anyway shape or form. My work is conentrated simply within the C++ code used in creating the configuration files, i simply modified classes by replacing the names of BIS default units with that of the user made addons. Required Addons ---------------------------- BAS Delta/Rangers v.1.5 BAS Blackhawks Earl and Suchey's Marine Assault Pack INQ's Weaponpack Hyk's Modern US Soldiers SIGMA's West Armor Pack SEBNAMPack2 MOD Summary ----------------- So whats this mod do? It replaces default BIS units with the user made addons below. PLEASE MAKE SURE YOU HAVE ALL THE ADDONS ABOVE Weapons ---------             Replaced With                ------------------- M16                Earls M16A2   M16/M203             Earls M16A4/m203 XM177E2              "   " M4 M60 GPMG             INQ M60 Satchel              "  " C4 MP5SD6              BAS MP5SD6 w/CCO Soldier Units -------------- Soldier             Hyk 1985 US Soldier Pilot              SEBNAMPACK2 AirCav Pilots Officer Night          Hyk 1985 US Soldier BlackOp(Armed with BAS MP5SD6)  BAS SFOD-D Vehicles ------------- M1A1               SIGMA's M1A1 M60               "     " M60 UH-60 MG             BAS    UH60L Installation and Usage ------------------------ Simply unrar this directly into your OFP folder... it will be installed in a folder called wGFXupgrade in C:\Program Files\Codemasters\OperationFlashpoint\ To run this modification, you need to run OFP from the RUN command dialog or from a shortcut with the -mod= parameter Example... "C:\Program Files\Codemasters\OperationFlashpoint\FLASHPOINTBETA.EXE" -nosplash -nomap -mod=WestMisc;BAS;INQ;WestArmor;MTCO;Vietnam;wGFXupgrade Known Issues -------------------------- Some West units have not been updated as they were introduced in OFP Resistance and I have not been able to track them down as of yet, you will not see these default units in the CWC campaign though. UH60 MG has been replaced by BAS UH60L, the UH60L's cargo positions are different than the BIs UH60, as such things will look a bit weird when getting into a BAS UH60L. No special scripts were retained from any of the above addons...no dust, goggles, bleeding...etc Disclaimer -------------------- USE AT YOUR OWN RISK, IF OFP STOPS WORKING BECAUSE YOU INSTALLED THIS ON YOUR MACHINE , OR WORSE YOUR MACHINE CEASES TO FUNCTION IN GENERAL OR SUFFERS DAMAGE IN ANYWAY SHAPE OR FORM...I DO NOT AND WILL NOT TAKE RESPONSIBILITY FOR THE EVENTS THAT TRANSPIRED CAUSING YOU "IRREPAIRABLE DAMAGE" OR "LOSS". Share this post Link to post Share on other sites
m21man 0 Posted March 23, 2004 If you added the Resistance, I would suggest that you use Edge's retextured guerillas . And maybe Suchey's RNI for the East ... Edit - Maybe you could use the M249 instead of the M60. I just can't give up that great BRRRAAAPP noise that the SAW makes. Share this post Link to post Share on other sites
Silent Pro 0 Posted March 23, 2004 I have one request, please leave any feedback or comments regarding the modification. Thank You, Silent Pro Share this post Link to post Share on other sites
Silent Pro 0 Posted March 23, 2004 Yeah the M249 is pretty damn cool, but hey rocking and rolling on the "PIG" is nothing to scoff about either. When i hear my Machine gunners let the lead fly, man i feel real safe! Besides I'm trying to keep it as close to 1985 as possible. Wish i had 85' Delta operators. So theres been 60 post views so far, who's tried it out yet? Share this post Link to post Share on other sites
joltan 0 Posted March 23, 2004 Argh - the whole SEBNAM pack is needed just for the pilots??? Share this post Link to post Share on other sites
lee_h._oswald 0 Posted March 23, 2004 Argh - the whole SEBNAM pack is needed just for the pilots??? Only thing I don't like on this. I would like to see the BAS SOAR Pilot or Crew. Makes "needed addons list" much smaller! I'm not using vietnam and cold war units together many time. --- But, GOOD WORK! MfG Lee Share this post Link to post Share on other sites
Guest Posted March 23, 2004 I agree, use the BAS pilots! And for that matter, couldn't you also replace the MP5 with the INQ mp5 (much better IMHO than the BAS one) and take BASweap.pbo off the list as well? I'm at work now, but i'll download this and give it a shot later tonight... Share this post Link to post Share on other sites
joltan 0 Posted March 23, 2004 I would like to see the BAS SOAR Pilot or Crew.Makes "needed addons list" much smaller! Yeah, that was exactly my thought. This pack sounds great, but if you use the BAS units anyways, why not their far superior pilots, too? 70mb 'Nam for 1 unit sound like overkill! Share this post Link to post Share on other sites
Silent Pro 0 Posted March 23, 2004 I may replace the nampack pilots with the BAS SOAR guys, but the NAMPACK has been out so long...most people have it by this point in time. I figured the nampack pilots were much more appropriate than the SOAR's since they use gear and technology, that is closer to cold war era kit. If you dont have the nampack by now...well it might be a good time to download it. Share this post Link to post Share on other sites
Architekt 0 Posted March 23, 2004 Can I use ECP with this? Share this post Link to post Share on other sites
joltan 0 Posted March 23, 2004 Na, I have it - even have it installed - but why requiring people to load yet another huge mod folder just for a pilot? See my point. It would be great if you could replace them with the BAS pilots. Apart from that the pack sounds just fine. Edit: @rufiusmac - if he uses the BAS pilots the bas weapons will be required anyways. ;) Share this post Link to post Share on other sites
Evishion 0 Posted March 23, 2004 anotehr little suggestion: add sucheys Russians instead for the BIS one Share this post Link to post Share on other sites
Gordy 0 Posted March 23, 2004 there is a nam pilots on OFP. Will it be enough? http://ofp.gamezone.cz/index.php?showthis=2704 Share this post Link to post Share on other sites
ag_smith 0 Posted March 23, 2004 (...)No special scripts were retained from any of the above addons...no dust, goggles, bleeding...etc (...) The above + can't use ECP with your mod means we get ass kicking model replacement, but we've to go back to OFP stone age in terms of special effects. Share this post Link to post Share on other sites
ThePara 0 Posted March 24, 2004 It doesn't seem to be working for me...I put everything into the shortcut menu thing but I still have all the default stuff being used? ALso, what Nampack pbo has the pilot in it so I can just move it over to another folder without activating the WHOLE mod? Share this post Link to post Share on other sites
Evishion 0 Posted March 24, 2004 Here is 3 feutures I think who would be awesome to add: 1: Sucheys Russian 2: INQ's A10 3: BAS SOAR Pilot Share this post Link to post Share on other sites
Major Fubar 0 Posted March 24, 2004 I also think you should lose the nampack pilot - it is a pretty large addon pack to load just for one unit, especially for peeps with lower end machines. Anyway, I think this pack will be great (haven't installed it yet), epecially in conjunction with Fatwombat's retexed islands, BN880's update island objects, Kegetys sky and Silesians retexed units Share this post Link to post Share on other sites
ThePara 0 Posted March 24, 2004 Okay I got it working but seem to have a problem. I can't progress pass the training phase of the campaign because I can't pick up ammo for Sucheys M-16A2, because it doesn't use the standard BIS ammo crates which are on the range. Can you bypass training? Share this post Link to post Share on other sites
Evishion 0 Posted March 24, 2004 Left shit + Minus (numpad) then write endmission Share this post Link to post Share on other sites
Hjaldar 0 Posted March 24, 2004 Nice, but I already made a new 1985.pbo some time ago for myself. But congratulations on your work anyways. Share this post Link to post Share on other sites
Silent Pro 0 Posted March 24, 2004 Thanks for the feedback everyone. Hjaldar, Â This isnt a campaign pbo, this is a "conversion" meaning that the default BIS units will be replaced entirely in every single mission, or campaign and even in multiplayer. So while you went ahead and changed the units in every single mission withinthe campaign only, this mod replaces them with one fell swoop. ThePara, I will fix the ammo crate issue so that it also uses Earls mags as well. To everyone, I will replace the NAMPACK pilots with the SOAR's for the sake of simplicity and making everyones addon load that much less. Seems like there was enough feedback on that issue As far as replacing the guerillas, the russians and their weapons...thats all being planned. For now this serves as a WEST replacement mod, only. Watch this thread for an update...i'll probably have it out in the next few hours. P.S I forgot to add, the reason this does not work with other mods like ECP(which have modified configs), is because the config's are conflicting and not complementing one another. One or the other has to take precedence, unless ECP writes up my config as a plug-in that can work inconjunction with their mod, you will not be able to use these cooperatively. Share this post Link to post Share on other sites
-BlackDeath- 0 Posted March 24, 2004 Kinda interesting I am doing a similar thing by replacing all west vehicles jeep jeep m2 with hummer m2 etc blah blah but just in the campaign so users dont have to keep using mods but i can also use more and different units in the campaign that i can by just making a new config I think you guys will like it though :-). btw the 1985 is hte first campaign that will be converted to 2003 terms. -BlackDeath Share this post Link to post Share on other sites
Evishion 0 Posted March 24, 2004 Are u gonna replace the bis A10 with INQ A10 to ? Just couriouse ( or how it spells ) Share this post Link to post Share on other sites
Imshi-Yallah 0 Posted March 24, 2004 Well that particular mod have shown themselves to be very open minded about plug ins and complementary coding. Share this post Link to post Share on other sites
Guest Posted March 24, 2004 Na, I have it - even have it installed - but why requiring people to load yet another huge mod folder just for a pilot? See my point. It would be great if you could replace them with the BAS pilots. Apart from that the pack sounds just fine.Edit: @rufiusmac - if he uses the BAS pilots the bas weapons will be required anyways. ;) Not the MP5 pilots... Share this post Link to post Share on other sites