pang 0 Posted March 15, 2004 hi folks i don´t really get into that onmapsingleclick thingy... what i basically want to do is: add a unit a local action that sets a specific object to the "onmapclicked" position. how would such a script would have to look like? sry, i know it´s a real basic question, but the search could help me Share this post Link to post Share on other sites
noundo 0 Posted March 15, 2004 So are you saying that you want to add an entry to a players action menu, that when selected moves some object to the place on the map that they clicked? Share this post Link to post Share on other sites
killswitch 19 Posted March 16, 2004 Pang, try this: To add the teleport action to a player unit <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">actionid = player addAction ["Teleport", "teleport.sqs"] To later remove it <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">player removeAction actionid The script teleport.sqs <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">teleportee = _this select 0 hint "Click on map to teleport" onMapSingleClick { teleportee setPos _pos; onMapSingleClick {}} To move something else than yourself, you can use something like this: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> hint "Click on map to teleport" onMapSingleClick { someobject setPos _pos; onMapSingleClick {}} That would move the object called "someobject" to the map location you click. Share this post Link to post Share on other sites
pang 0 Posted March 16, 2004 thanks alot killswitch! i used a set of two scripts, but your suggestion tied it up to one. if anyone´s curious: i needed this script to modifiy vektorboson´s satellite script. you can now set the satellite´s cameratarget via the mapclick. the useraction entry should make sure it runs only local on the observer´s machine im mp. works great in contribution with the coc arty Share this post Link to post Share on other sites
charlis 2 Posted March 17, 2004 I´d like to do the same but: To a MP mission where the action should only be able to the team leader (wich are with his group on board of a chopper) to execute a Fast rope insertion on the desired location (using snipyr Suport pack files) I have pretty good ideas to story lines and missions but I´m a complete moron on editing scripts. Thnx in advance Share this post Link to post Share on other sites