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KTM_Calle

Lock tank turret while moving?

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Heya, would it be possible to  lock the turret of a tank while moving, and even better, is it possible to force the ai to halt whenever they want to shoot?

The tank in question is the Swedish "S-tank", a turretless creation

S-tank Link

This tank cannot fire when moving, it has to come to a complete halt, and then move its whole chassis to aim.

Thanks in advance smile_o.gif

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Just turn out, this locks the gunner into facing forward.

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Just turn out, this locks the gunner into facing forward.

Ok, and is there a way to force, say, the driver to turn out?

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Just turn out, this locks the gunner into facing forward.

Ok, and is there a way to force, say, the driver to turn out?

I think you'll need to use "playmove"

but, doesn't it look rather strange if the driver pops his head out before the tank fires?

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Just turn out, this locks the gunner into facing forward.

Ok, and is there a way to force, say, the driver to turn out?

I think you'll need to use "playmove"

but, doesn't it look rather strange if the driver pops his head out before the tank fires?

The driver-turned-out cant follow a moving turret anyway, so i'll make him turned out but invisible in that case smile_o.gif

Edit: How do i use playmove on the driver in a tank?? crazy_o.gif

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Forget the animation thingy - better do something like that:

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">

//make vehicle crew open hatches

vehiclename action ["Turnout"]

//make vehicle crew close hatches

vehiclename action ["TurnIn"]

~S~ CD

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